Thread: No-Profession Profession
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March 27th, 2016, 19:00 #1
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No-Profession Profession
Has anyone made a personal extension perhaps, for adding this to the Profession List? Or is there a way I could do this myself as an Extension?
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March 28th, 2016, 05:53 #2
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This would only require a module to do it. Let me see what I can do since it is in Character Law as an optional rule.
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March 28th, 2016, 08:06 #3
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Thank you!
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March 30th, 2016, 02:56 #4
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Try this module for the No Profession profession. It should add it to the list and automatically determine the skill costs for the primary and secondary skills. I couldn't find a cost for Power Point Development so I set it to 2/6 since I figured it was either that or 3/6. I will try to add it to the Character Law module in a future update.
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March 30th, 2016, 02:58 #5
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Thank you so much!!
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March 30th, 2016, 17:25 #6
Otherwise known as the Everyman in RMSS if I remember correctly. Nice.
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RIP Canada, February 21, 2022
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April 3rd, 2016, 22:51 #7
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April 11th, 2016, 19:05 #8
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So if my campaign, if I wanted to have another class, lets call it a Meister, I could piggy back off this module and do the following?
Add a <costs> for each skill like below:
<costs>
<noprofession type='string'>1/*</noprofession>
<meister type='string'>1/*</meister>
</costs>
and modify the class list by making this change?
<professions>
<noprofession>
<name type='string'>No Profession</name>
<realm type='string'>Pick One</realm>
</noprofession>
<meister>
<name type='string'>Meister</name>
<realm type='string'>Pick One</realm>
</meister>
</professions>
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April 11th, 2016, 21:33 #9
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Rolemaster Classic for FG Wish List - http://rm4fg.idea.informer.com/
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April 11th, 2016, 22:01 #10
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Nice
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