Thread: Castle Ravenloft Battlemaps
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April 21st, 2016, 00:33 #31
This is not a CoreRPG ruleset so it has some significant differences in the coding.
Unpack the mod and just grab the images out.
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April 21st, 2016, 00:36 #32
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- Jan 2011
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- 237
FOrgive me for being ignorant of things but how do I unpack the mod? Also yeah I figured that was the issue which is sad. Mutants and Masterminds is the ruleset I use the most and its lacking in alot of things that the Core sets have which would take it from a good ruleset to a great ruleset
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April 21st, 2016, 00:40 #33
You can rename the file to something.zip and unpack it with windows compression or if you use something like 7zip it will recognise that the file is a zip and let you open/unpack it without changing filenames.
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April 21st, 2016, 00:43 #34
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Thanks
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April 24th, 2016, 00:52 #35
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- Mar 2016
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- PA
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Zacchaeus, this is fantastic work. Well done!
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July 5th, 2016, 20:19 #36
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July 10th, 2016, 14:05 #37
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- Jun 2015
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Probably a stupid question but how do you open the mod files? I cant seem to find any app to open it.
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July 10th, 2016, 14:09 #38"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
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July 15th, 2016, 15:33 #39
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- Jun 2016
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What would be the best way to rotate these maps 90 degrees to the left so that North is the top of the screen for my players? Would I unzip the files, rotate in something like GIMP and then rezip with the same module name?
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July 15th, 2016, 15:59 #40
Hi, jojo welcome to FG and to the community.
Yes, would be your answer. You don't need to keep the name you can use a different one if you want to retain the original.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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