Thread: 7Th Sea Second Edition
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July 25th, 2016, 00:44 #11
Say images sent before would be a blank sheet.
Say this new image is that of a character created, some fields were not filled because I lack knowledge yet.
Attachment 14812 Attachment 14813
Let the examples:
Let's say it's crucial I see a lever in the room that will open a secret passage.
Then I check my Decides that is 2 and my Perica Notice which is 3, meaning I roll 5D10.
Say I have obtained the following values in the roll of the dice:
5,3,7,6,5 ie got 2 Raises (5+5)=10, (7+3)=10 and 6 was left but as I rank 3 in Notice I
roll the dice you want again, if the data will be re-roll with value 6
Say this re-roll I've got 10, or had a success the most, i'm with 3 Raises.Last edited by YAKO SOMEDAKY; July 25th, 2016 at 00:52.
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July 25th, 2016, 03:36 #12
Thank you for your persistence yako2020
What result constitutes a raise?
Is it when 2 (or more? what about a straight 10?) dice sum is 10?
If you rolled 10,9,6,5,1+(reroll)2 is that 2 raises (10, 9+1), 1 Raise (9+1) or 4 Raises or 3 Raises (10, 9+1, 9+1+5)?
How many Raises constitute a success?
Counting to 15 can only happen if you have 4 ranks in a skill or is it combined skills?
Exploding 10s can only happen if you have 5 ranks in a skill or is it combined skills?
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July 25th, 2016, 04:12 #13
With skill to level 3, you need to sum 10 to the dice.
With skill at level 3 you can re-roll a dice.
With skill in level 4 you get 2 Raises adding 15 in the dice and 1 Raise adding 10 and is entitled to re-roll a dice.
With skill in level 5 you explode as they go out with the value 10 (re-roll it again), get 1 Raise the sum of 10, and 02 Raises the sum of 15 and still can re-roll a dice. if you want.
The dice have the following values 1,2,3,4,5,6,7,8,9,10 zero represents the 10 and Raises are achieved by sum 10 or 15 depending on the level of your expertise.
Yes the sum of 15 only at Rank 4 in the skill rolled
Yes the dice explode only at Rank 5 in the skill rolled[FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
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July 25th, 2016, 04:19 #14
And what is termed a success? Is gaining any single Raise a success? Are the results of one or more raises then up to the GM/Player to determine what happens? Eg 1 Raise is a success at some cost? 3 Raises is a might success? 5 Raises and even the gods will acquiesce to your actions?
What is a failure?
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July 25th, 2016, 04:26 #15
I sent you a PM.
The GM determines how many success you must have to be able to complete the scene
Not get any success is a failure.[FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
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July 25th, 2016, 04:31 #16
Let´s say more Raises equals to more actions in a scene with the book all will be more clear to you Damned
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July 28th, 2016, 17:05 #17
So it looks like it's pretty much the same R&K system from 7th Sea 1st edition and the L5R games? Maybe slightly modified?
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July 29th, 2016, 11:03 #18
yako2020 do they always have the same skills as these or are there others?
What about backgrounds and arcana? How are these used mechanically?
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July 31st, 2016, 00:20 #19
You can choose 2 backgrounds, these backrounds gives 1 point in the skill listed and two advantages
The arcana lets say it is a personality of the character
The heroes points I need understand[FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
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July 31st, 2016, 02:57 #20
The Skills listed are the same in all games, they are on the character sheets
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