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  1. #21
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    Added to first post Hero Points for Savage Worlds. Its a separate extension.

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  2. #22
    Thank you. You are a legend.
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  3. #23
    So we are using this in Primeval Thule and it's pretty cool. I created some effects to use on the action tab to automate the calculation of the roll. I was wondering if there was anything I could add to my effect to remove a point from the existing pool. My effect works great but you then need to manually subtract 1 hero point from the total.

    Hero Point Attack;ATK:1d6; [ACTION]; [SELF]
    Hero Points.jpg
    Last edited by irish_carbomb; February 10th, 2017 at 16:34.

  4. #24
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    Hey irish_carbomb there would be a lot of code required to do this so... no. But cool use of it anyway

  5. #25
    Okeedokee.. Thanks for getting back to me..

  6. #26
    is there some way to auto add hero points to a characters sheet? like a / command or link that one could enable?

  7. #27
    Is there anyway to have the dice value for the hero points, such as it is in the 5e version, for the corerpg version of this extension?

  8. #28
    damned's Avatar
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    Hi driznuts are you looking for a way for the GM to award the Hero Points?

    Hi spite its been a long time... please refresh my memory...

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  9. #29
    Quote Originally Posted by damned View Post
    Hi driznuts are you looking for a way for the GM to award the Hero Points?

    Hi spite its been a long time... please refresh my memory...
    On the 5e version of this, there is a button that you can click to cycle between d4,6,8,10 etc, or leave it blank to keep hero points as no value. If it's on a dice, when you double click it it will roll a D4/6/8 what-have-you and spit the result into chat with the diamond and hero point announcement.

  10. #30
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    Hi Spite. I suppose we could do that. It does make the field wider and thus make other things move so Ill have a look at how much it might or might not impact things.

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