Thread: Legacy of the Crystal Shard
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May 28th, 2019, 17:57 #41
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You should check the NPCs for their stats. Most of them have very low HP for their CR. At least those who don't exist in the Monster Manual. The module was released before the rules there finished.
Exampel: Human Warrior CR 1, 11 HP there in MM a half-ogre is CR 1 with 30 HP. Tribal Warrior is close to Human Warrior in stats but are CR 1/8
This means you get a lot more XP than you should for the challenge.
And you should make the named chars tougher. A boss who goes down in one round is not very fun.
I don't remember how the levelling went but I didn't use milestones at least.
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December 13th, 2019, 08:36 #42
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In this adventure, the Crag Cat is CR 3, but in Storm King's Thunder, the Crag Cat is CR1. Is this a mistake, or are they different creatures?
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December 13th, 2019, 08:55 #43
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It's not exactly the same cat. In this they don't get the Spell Turnining ability. But thats about it. I should go with SKTs version of the cat.
And it's not a mistake but an exact conversion of the adventure as written. It's just that the adventure was playtest material and they changed things afterwards.
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December 13th, 2019, 09:36 #44
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February 1st, 2021, 13:56 #45
Do the maps in this adventure have line of sight?
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February 1st, 2021, 14:18 #46
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February 1st, 2021, 14:50 #47If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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