Thread: using modules
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February 28th, 2005, 13:01 #1
using modules
I’ve created an adventure that I want to use as part of a larger campaign, so I’ve saved it as a module using “/export [name] [description]”. I then created a new campaign, opened it, opened the “module activation” sheet and clicked on the module that I had created, to activate it. But none of the sheets I created for the module appear in my new campaign. Am I doing something wrong?
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February 28th, 2005, 20:41 #2
If you have apposolutely nothing in the new campaign there appears to be a problem with loading modules.
Create and object in each of the catagories, Story, Personalities, Items, Images. They don't have to have and data and you can delete them later.
Log out, log in and then load the module.
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March 1st, 2005, 13:44 #3
Thanks for the advice, Bagpuss2. Unfortunately, it doesn't seem to work.
I'm beginning to think it could be creating the module file that is the problem. Given that the original adventure has a lot of graphics files and the module file is only about 300 kb, it could well be that none of the files from the original adventure are being passed to the module file.
Is there anything else I need to do apart from using the /export command to make sure the module file is being created correctly?
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March 1st, 2005, 19:03 #4
If you rename the module name.zip you can open it and read it in XML and see which images are included.
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March 1st, 2005, 22:11 #5
As I thought!
I renamed the mod file to make it a zip file and opened it. Two xml files had been created; one called "definition.xml" which contained the name of the mod file I had created and one called "db.xml" which contained no data. So it seems when I use the /export command, a file is being created but none of the data from my adventure is being transferred to it.
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March 1st, 2005, 22:29 #6
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March 1st, 2005, 22:52 #7Originally Posted by msd
OK, seriously.
This is what I was talking about:
Code:<root> <exportinfo> <node name="encounter" /> <node name="image" /> <node name="npc" /> <root> <exportinfo> <node name="encounter" /> <node name="image" /> <node name="npc" /> <node name="item" /> </exportinfo> </root> </exportinfo> </root>
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March 1st, 2005, 23:43 #8Originally Posted by msd
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March 1st, 2005, 23:55 #9
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March 2nd, 2005, 10:56 #10
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