STAR TREK 2d20
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  1. #251
    Quote Originally Posted by metazeta View Post
    I know it's possible to do it by meddling with the script, but it's not a viable long term solution plus it is a minor problem that could be handled in a future ruleset release.
    I was thinking of a temporary workaround similar to yours, I will check your work ;-)
    I've been talking to Ikael about making the ruleset more translatable, and this was one of the improvements he did for the 4.7 update and is already on the Test channel if you're interested.
    Now you can simply use this line of code to redefine the skill for different types of attack

    Code:
    local rWeapon = WeaponManager.getWeaponTypeByTitle("Melee")
    rWeapon.associatedskill = "Tappelu"
    WeaponManager.updateWeaponType(rWeapon)
    Irrelevant to most the new update also brings us translators new Strings that make most of the ruleset fully working when using a translation, stuff that before would only work with english expressions (like the entire Character Summary Window, grouping rules, etc) will now work with whatever you translated on the Strings file.

  2. #252
    Acompanhando! Parabéns pelo Português

  3. #253
    Hi all !
    No news for the release of the Starfinder resource ?

  4. #254
    Quote Originally Posted by trobadork View Post
    Hi all !
    No news for the release of the Starfinder resource ?
    Not yet - I'm having issues getting ahold of the raw files
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  5. #255
    Thanks for the reply, and good luck

  6. #256
    Hey there. I'm Lucas, people call me Montero and I want to keep up this work with my native language on this beautiful software that is Fantasy Grounds

    I finished the translation work on CoreRPG started by Nibelung.
    MasterJena worked with me also, helping with some strings and translation
    Here is:
    Attached Files Attached Files
    Last edited by lmontecosta; November 8th, 2018 at 16:49.

  7. #257
    Excellent! Thank you Imontecosta, and Welcome to the Project
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  8. #258
    This is great news! Have you spoken with Bruno 2020 before Montero?
    FGA Founder
    FGU teacher and student!
    Ultimate License Holder
    Discord Alias: Laerun#6969

    https://www.fantasygroundsacademy.com

  9. #259
    Someone wants to update your work for the Lpack Portuguese Translations Bruno! This is good news.
    FGA Founder
    FGU teacher and student!
    Ultimate License Holder
    Discord Alias: Laerun#6969

    https://www.fantasygroundsacademy.com

  10. #260
    Quote Originally Posted by Laerun View Post
    Someone wants to update your work for the Lpack Portuguese Translations Bruno! This is good news.
    Hey Laerun. How long time! Do you remember me from FGC? I'v been there for a while. We'v spoken once about bring brazilian people for FG

    Well, following the lead here of project/program, I haven't noticed any other project besides Nibelung's one. But I can talk to him. I still have his contact. Watching his stream at this right moment

    Good to see u again. See ya.

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