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  1. #11
    Dulux-oz,
    Please check into this when you got time. If I create a campaign with PFRPG Ruleset or 3.5E ruleset, and enable the DOEbase ext in conjunction with the FG's Advanced Beastry ext, I get

    Runtime Notice: Host session started
    Script Error: [string "DOEBase/Scripts/lsDesktopManager.lua"]:252: attempt to compare number with string

    And the whole right menu system is not there.
    If I turn off either ext its fine but only with both on I get this.

  2. #12
    dulux-oz's Avatar
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    Quote Originally Posted by Samarex View Post
    Dulux-oz,
    Please check into this when you got time. If I create a campaign with PFRPG Ruleset or 3.5E ruleset, and enable the DOEbase ext in conjunction with the FG's Advanced Beastry ext, I get

    Runtime Notice: Host session started
    Script Error: [string "DOEBase/Scripts/lsDesktopManager.lua"]:252: attempt to compare number with string

    And the whole right menu system is not there.
    If I turn off either ext its fine but only with both on I get this.
    Yeah, the Advanced Beastry is incompatible with the DOE Extensions - I've identified the issue (its old, superseded code in the Beastry that appears to be no-longer required, irrespective of the use of the DOEs or not) and passed on the information to the author asking for it to be updated.

    Unfortunately, there's nothing that can be done from within the DOEs to resolve the issue (that I can work out, anyway) - it is possible to remove the unnecessary code from the Beastry on an individual basis (its about a third of a single line), but that requires "jail-breaking" that Extension, so I'm not at liberty to say how.

    Sorry about that - its just one of those things.

    Cheers
    Dulux-Oz

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  3. #13
    Not a problem, Very seldom use the Beastry at this point and when I do just need to turn off DOE

    Just wanted to make sure you knew there was a issue

  4. #14
    Edit: sorry, already reported, ignore this
    Last edited by DMReckless; January 2nd, 2016 at 23:20.

  5. #15
    Yep Delux Answered it in post #12

  6. #16
    dulux-oz's Avatar
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    I'm pleased to announce that the LPak Community Project/Program has produced an LPak (Language Pack) for this Extension. Please see the linked thread for details on how to have this Extension in a non-English language.

    Well done to the Project/Program Team.

    Cheers
    Dulux-Oz

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  7. #17
    DOE Base, Locations, Organisation, ... are very valuable and good extensions. Thanks for that.

    I have one question / request :

    I play D&D5 and bought the D&D theme (Wizards).
    DOE location, Organisation, ... seem not to be fully compatible with this theme
    Just have a look on the capture attached

    Is this can be fixed ?

    Many thanks in advance for your answer
    Attached Images Attached Images

  8. #18
    dulux-oz's Avatar
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    This requires two things to happen:
    1. Someone develops the appropriate graphics (I can't, my graphic work sux)
    2. The Theme author makes a couple of code changes (as spelled out in the DOEBase Manual) - it would also be helpful if I could get to the code of the Theme, but I can't because SW has it "locked up" due to copyright issues (I believe)

    So I can't see it happening any time soon
    Dulux-Oz

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  9. #19
    I am having an issue getting your Ext to load. I am on the latest FG version I have save your base ext and all of your other ext. I have several other ext loaded just fine. Guessing I missed something.
    Brice
    I only use the D&D 5E Rule set. It i safe to assume that if I did not add the rule set in my post I am still talking about D&D 5E. At-least until / if we get a rule set for Mech Warrior
    Happy Gaming

  10. #20
    dulux-oz's Avatar
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    Which Ruleset?

    Have you tried loading the Extension without any othert Extensions loaded?
    Dulux-Oz

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