Thread: Hidden skills extension
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November 10th, 2015, 18:57 #1
- Join Date
- Mar 2010
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- Glossop, UK
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Hidden skills extension
Hi All,
Please find attached a new extension I have thrown together. It adds a checkbox to the skill windows as shown below
Attachment 11757
When the box is checked, as shown in the attached pic, double clicking on the shadowed dice in the skill list will roll automagically in the Tower.
If it is unchecked then the roll is shown as normal.
Hope its useful.
Cheers
Chris
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November 10th, 2015, 19:31 #2
Very nice.
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November 11th, 2015, 02:06 #3
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Great job Chris!
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November 16th, 2015, 22:54 #4
This will be VERY useful!
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November 20th, 2015, 13:37 #5
i will try and preload for the next session on Monday night
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December 8th, 2015, 20:22 #6
Hi Chris,
I tried the extension in the last session, but only for perception.
The players got a very strange feeling by rolling perception as a hidden roll.
But they accepted it as a new feeling of rpg.
Thanks for the great work.
:-) plastictotoro
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December 11th, 2015, 01:53 #7
Nice I used to get the guys to drag and drop in the tower for alertness/perceptions/stealth rolls anyway but this is awesome for those that forget. Will test it out hope it works with FRP as well.
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November 23rd, 2020, 17:47 #8
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- Jan 2017
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Getting this error when opening items in FGU: "[ERROR] Script execution error: [string "armor_mm_skilldropdown"]:4: attempt to call field 'ManeuveringInArmorSkillList' (a nil value)"
Only happens with this extension loaded. To reproduce, open the Items list from the right hand icon panel, and then click any item to open it.
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