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  1. #11
    aflevine's Avatar
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    Playing Delta-Green now and will be watching this thread to understand when/if an update happens to make DG 7E compatible.
    Possessed of an Ultimate Ticket to ride Fantasy Grounds into nether regions .... errr realms ... along with anyone, however ticket-challenged.

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  2. #12

    Join Date
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    Quote Originally Posted by aflevine View Post
    Playing Delta-Green now and will be watching this thread to understand when/if an update happens to make DG 7E compatible.
    Don’t hold your breath... the changes from 6e to 7e are divergent from the 6e to DG, so I don’t anticipate making it work. Additionally, the 7e ruleset code is in the vault, so I seriously doubt anyone else will be making an extension.

    Sorry

  3. #13
    Trenloe's Avatar
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    Pickup the CoC 6e ruleset and then you'll be able to use the DG extension. Find the ruleset here: https://www.fantasygrounds.com/store....php?id=DGA070

    As Ian says, DG is much more closely aligned with CoC 6e, so it's best to use that ruleset anyway.

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  4. #14
    Thanks for this! I love it! One thing I did spot though is the Base skill for Dodge should be 30% instead of 22%

  5. #15

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    Quote Originally Posted by Jig86 View Post
    Thanks for this! I love it! One thing I did spot though is the Base skill for Dodge should be 30% instead of 22%
    Good catch. In CoC it defaults to half your dex, so will have to change that.

  6. #16
    The version of the file able to be downloaded seems to be 0.0.1, and when my players attempt to use the combat tracker, all kinds of errors ensue. Is there a link to the newer versions?Screenshot (94).png

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