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July 2nd, 2018, 23:58 #31
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July 3rd, 2018, 02:13 #32
Now that I think about this, it was a win-win or no-win-no-win situation...
If it had worked, I could springboard an extension off of the functionality. But it doesn’t work, so there’s even more need for the extension.
(EDIT: oops. And btw, LordEntrails thanks for checking!)Last edited by Minty23185Fresh; July 3rd, 2018 at 02:15.
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May 2nd, 2019, 02:45 #33
I have become really tired of closing down Fantasy Grounds so that I can hand enter the & #13; as necessary to get the line breaks in the chat paragraph text, so I started looking at writing "the small extension".
It is my opinion that this can not be done. The <formattedtextcontrol> has almost all of its code embedded as builtin, unexposed properties and functions.
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May 3rd, 2019, 17:33 #34
So I have come up with a work-around of sorts. As I am copying text from the source document (.pdf file) and pasting it into Story windows in Fantasy Grounds, I also paste extended ASCII symbols for "new paragraph" into the chat frames, as desired. Then when it is convenient (and there are several "new paragraph"s embedded in the Story) I simply do one global replace in the db.xml file.
Here's a screen shot:
The left panel is the .pdf. The center panel is a Story dialog with the copy-and-pasted text, in a chat frame, and the inserted "new paragraph" ASCII code. The right panel shows the results after the global substitution.
Untitled.png
[EDIT] Oops. The really astute reader will recognize that I actually put the ASCII code in the wrong place. Aargh!Last edited by Minty23185Fresh; May 3rd, 2019 at 17:39.
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April 21st, 2020, 21:16 #35
For the record (in case anyone else stumbles upon this as I did), entering a backslash ("\") followed by "n" will create a paragraph break in the text display without actually starting what FG thinks of as a paragraph, so a chat text box will continue as intended.
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April 23rd, 2020, 19:06 #36
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April 24th, 2020, 22:08 #37
Entering it where? In the Story dialog? When editing the db.xml file? I tried both without success.
Untitled.pngLast edited by Minty23185Fresh; April 24th, 2020 at 22:14.
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April 24th, 2020, 22:41 #38Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 24th, 2020, 22:54 #39
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I am currently doing this right now in some modules I am inputting into the system. I found that using & # 1 3 ; (remove all of the spaces in there)
is the way that make it work. I do that as I am doing the input itself (so instead of a carriage return in the chat box for the next paragraph, I put & # 1 3 ; (remove all of the spaces in there)
and then make it all a chat box). When I save the module, exit FG and reopen the module in FG; now that chat box is 1 and show the carriage return there.
editing because the coding changing to carraige returns
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April 25th, 2020, 00:58 #40
You can also use the & # x D; or & # 13 ; sequence with & # 149 ; to get a bullet point list in the Chat paragraphs.
Untitled.pngLast edited by Minty23185Fresh; April 25th, 2020 at 01:03.
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