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  1. #11

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    This ought to be doable inside FG by using shift-return or something. Personally I am not a fan of any solution that says: "Well... if you don't mind to change the code...".

    Vires Animi

  2. #12

  3. #13
    Zacchaeus's Avatar
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    Quote Originally Posted by damned View Post
    Im trying to get this carriage return working using Par5e for CoreRPG without much success...
    I don't think the public version of Par5e handles this kind of thing (If I understand what you are trying to do that is).
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  4. #14
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    Quote Originally Posted by Zacchaeus View Post
    I don't think the public version of Par5e handles this kind of thing (If I understand what you are trying to do that is).
    yerp... thats ok... working on another option - thanks Z.

  5. #15
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    Quote Originally Posted by Zacchaeus View Post
    I don't think the public version of Par5e handles this kind of thing (If I understand what you are trying to do that is).
    Kylania's info in post #4 suggests you can - at least in the 5E ruleset portion of PAR5E. Perhaps the CoreRPG ruleset module generation code within PAR5E doesn't have it. Or damned's doing it wrong...
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  6. #16
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    Quote Originally Posted by Trenloe View Post
    Kylania's info in post #4 suggests you can - at least in the 5E ruleset portion of PAR5E. Perhaps the CoreRPG ruleset module generation code within PAR5E doesn't have it. Or damned's doing it wrong...
    I do believe Ive been trying it right... there are actually a number of things that dont work in the CoreRPG output - it wont work at all without additional include files in the ruleset...

  7. #17
    Could you explain the solution to those that don't read programmer geek?

  8. #18
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    Quote Originally Posted by ravenshroud View Post
    Could you explain the solution to those that don't read programmer geek?
    What is it you don't understand?
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  9. #19
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    Quote Originally Posted by ravenshroud View Post
    Could you explain the solution to those that don't read programmer geek?
    I'm short you can't do this using the regular FG user interface. If you want to edit the xml files then the above info helps you do that, but if not them you just have to make multiple paragraphs.

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  10. #20
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    Quote Originally Posted by LordEntrails View Post
    I'm short ...
    Freudian slip there, Midget?

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