Thread: DCC RPG Ruleset
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April 14th, 2019, 06:25 #471
Just wanted to put in a request: On the item sheet, a 'HP' field would be fantastic.
Great work on the ruleset, and awesome to see this picked up by Goodman Games finally!
Getting ready to run a one-person, 20 character-crucible tomorrow using Portal Under The Stars. Hopefully, it'll be a TPK, but we'll see.
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April 15th, 2019, 01:38 #472
20 characters played by one person?! That should be interesting...
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April 16th, 2019, 19:13 #473
Congrats on the Ruleset gaining official status!!! Really excited to download and get a funnel running!
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April 16th, 2019, 19:59 #474
Of course RIGHT AFTER I finish putting a bunch of content in the software, this is released.
Curious to know what sorts of changes are in the official ruleset release vs. this version, if any, thanks.
[Edit: Will just find out when I finish running that adventure this weekend since I just grabbed it after looking at the screenshots this evening. Great work!]
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April 16th, 2019, 22:13 #475Join my DCC RPG Road Crew via Fantasy Grounds! info @ https://www.indygaming.com/roadcrew/
"Why do squares have more sides than triangles?"
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April 16th, 2019, 22:21 #476
You may be interested in this: https://www.fantasygrounds.com/store...=GGDCCGMG5070T
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 16th, 2019, 22:23 #477Join my DCC RPG Road Crew via Fantasy Grounds! info @ https://www.indygaming.com/roadcrew/
"Why do squares have more sides than triangles?"
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April 16th, 2019, 22:51 #478Join my DCC RPG Road Crew via Fantasy Grounds! info @ https://www.indygaming.com/roadcrew/
"Why do squares have more sides than triangles?"
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April 17th, 2019, 01:46 #479
I installed and checked things out. Excuse me if we should submit feedback differently, but I notice a couple things:
1. It is awesome!
2. How about a customized "Backgrounds" button that says "Occupations"?
3. When adding an occupation to the character sheet, is it possible to automatically fill in the speed? i.e. 20' for dwarves and halflings and 30' for everyone else?
4. Can we get that awesome Peter Mullen decal added as an option too?
5. Additional action die is added to the features when leveling up. But, in the Actions tab. Will it be possible to add additional action die associated with the listed weapons? i.e. a 6th level cleric with a warhammer equipped. Having the automated d20 attack die, but then a second box with a d14? And with 10th level warrior having a 3rd die?
6. Should Appendix C and P be left out of the Player module?
Will there be a DCC RPG game system subforum added to the main forums page?
Did I mention it's awesome? Thank you!Last edited by TheSwartz; April 17th, 2019 at 02:08.
Join my DCC RPG Road Crew via Fantasy Grounds! info @ https://www.indygaming.com/roadcrew/
"Why do squares have more sides than triangles?"
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April 17th, 2019, 03:02 #480
1. Thank you!
2. I agree. I borrowed the default 5E theme because I like the leather desktop. I will see what I can do about getting a button made for that.
3. Yes, already done actually. I also added auto-fill support for thief skills. Just need to check that everything is working properly.
4. I am working on more decals, including the alternate cover by Peter Mullen (assuming that's what you mean).
5. The extra action dice are tricky to incorporate without redesigning the weapons list entirely, at least from a coding perspective. Currently, you can add a second weapon entry for the extra action die. You can also click the desktop button ('-2d' for a d14), but you have to do that every time you roll an attack. You can create a hotkey for each attack to make things a little more streamlined. I realize this is not a perfect solution.
6. Good eye - that was my initial plan. But then I found 2 or 3 references in spell descriptions that refer the player to one of those appendices, and it seemed like they needed to be in there. For example, 'Stinging Stone' references Appendix P.
I appreciate the suggestions. I will continue to build and incorporate more official content that was previously off limits.
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