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Thread: GM question

  1. #1

    GM question

    I just started using FG with C&C. At the moment my gamers can not see my rolls but when using the automatic combat system they can see if i hit them. Is there any way to disable this? There maybe times I want to adjust damage or have a monster miss but that is hard to do if they can see Attack [17] -> [at XXX] [HIT].

    Also is there a way to have spell dmg auto rolled and applied to monsters?

    Thanks so much in advance.

    =)

  2. #2
    damned's Avatar
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    Hi lee10397 and welcome.
    If you are using Combat Automation they will see the attack results.
    If you are fudging rolls you need to roll manually or apply a -X number in the modifier before the roll. Suggestion - if you are doing this keep the -ive number less than the Monsters HD otherwise you could end up with negative numbers showing in the Chat Window.
    Additional things you can do - reduce the monsters HP, change their damage die down etc.
    Better off not fudging the rolls though... let them learn some commonsense

    you might find these useful too: https://www.youtube.com/playlist?lis...r6UcaaLvD7YlJd

  3. #3
    Thanks Damned. I really appreciate it!

  4. #4
    I had another quick question. What are the attacks per round in the C&C set? For instance I cant seem to find a rate of fire table for bows. For melee is seems like everyone only has 1 attack per round with no progression other than class abilities is this correct? Thanks again guys!

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    JohnD's Avatar
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    Fighters get a 2nd attack at 10th level I believe.
    "I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."

    - John Diefenbaker

    RIP Canada, February 21, 2022

  6. #6
    damned's Avatar
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    Quote Originally Posted by lee10397 View Post
    I had another quick question. What are the attacks per round in the C&C set? For instance I cant seem to find a rate of fire table for bows. For melee is seems like everyone only has 1 attack per round with no progression other than class abilities is this correct? Thanks again guys!
    For the most part C&C is 1 attack per round.

  7. #7
    Thanks again guys. I really appreciate all the help!

  8. #8
    JohnD's Avatar
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    There is the optional rule in the CKG that allows bow fire at up to four attacks/round.
    "I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."

    - John Diefenbaker

    RIP Canada, February 21, 2022

  9. #9
    damned's Avatar
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    Quote Originally Posted by JohnD View Post
    There is the optional rule in the CKG that allows bow fire at up to four attacks/round.
    I have several CKGs and the FG version and you know Ive never even peeked inside!

  10. #10
    dr_venture's Avatar
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    Fighters also get an Ability which allows them to make 2 attacks per round against low level creatures at around 4th or 5th level.
    "A ship in harbor is safe, but that is not what ships are built for." - John Shedd
    "Why is it every time we need to get somewhere, I get waylaid by jackassery?" - Dr. Thaddeus Venture
    -- CA (Pacific time zone) --

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