STAR TREK 2d20

Thread: Runequest 6

  1. #1

    Runequest 6

    Hi !

    I'm a french player, and I was wondering if anyone of you have created a Runequest 6 ruleset from the BRP basics. I'm new to virtual gaming so the task is just unthinkable for me at the moment.
    Tharabbor, friendly

  2. #2
    Mask_of_winter's Avatar
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    Have you considered using the CoreRpg ruleset for that purpose?
    Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
    Find me on G+ to get in on one-shots, check out my YouTube and Twitch channel and follow me on Twitter @Mask_of_Winter

  3. #3
    No I haven't examine this option ! Did you try this ?
    Tharabbor, friendly

  4. #4
    Mask_of_winter's Avatar
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    Not for Runequest but I successfully ran games using CoreRpg for games where a Fantasy Grounds ruleset wasn't available or not what I wanted.
    You may not find all the scripting of official or well-made community rulesets like Trail of Cthulhu or Star Wars FFG but you can customize your character sheet easily. With the more core extension you can even go a step further. And you always have the dice. It's like face to face where you must do the math yourself.

    https://www.fantasygrounds.com/forum...on-for-CoreRPG
    https://www.youtube.com/watch?v=BG9ovku3T48
    Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
    Find me on G+ to get in on one-shots, check out my YouTube and Twitch channel and follow me on Twitter @Mask_of_Winter

  5. #5
    Thanks for the explanations ! I will try this.
    Tharabbor, friendly

  6. #6
    Trenloe's Avatar
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    BRP is still probably a good way to go if you want a more relevant character sheet, etc.. Some info here: https://www.fantasygrounds.com/forum...l=1#post206234
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  7. #7
    I have a non-automated ruleset with no doc that is essentially a character sheet but a working one. I just shelled over the free classic traveler ruleset so combat tracker is hopelessly borked and unusable for RQ purposes. That being said we have fun playing RQ6 with it.

  8. #8
    Trenloe's Avatar
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    Quote Originally Posted by Archlyte View Post
    I just shelled over the free classic traveler ruleset so combat tracker is hopelessly borked and unusable for RQ purposes.
    Interesting approach - glad you're having fun using it.

    Trying to move the code to CoreRPG and using the MoreCore extension might give you some use out of the combat tracker, and more up-to-date general functionality as well.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  9. #9
    Thanks for the tip Trenloe I would do that but I didn't want to do anything to offend Design Mechanism so I made sure to stop before anything of any meat was in a ruleset. I would like to fix the tracker some day so I will keep this in mind if I proceed.

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