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  1. #1

    Coding Great Weapon Fighting

    This Fighting style allows you to reroll 1s and 2s on damage dice.

    In the 4e syntax, this was covered under the brutal property - is there an equivalent in the 5e syntax?

  2. #2

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    In the weapon property put REROLL 2

  3. #3
    Trenloe's Avatar
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    A quick search (using the "Site Search" link at the top of this page) for "great weapon fighting" returned: https://www.fantasygrounds.com/forum...eapon-Fighting

    Note - you won't see a dice reroll when using the "reroll X" property, but the number returned for the dice will be "re-rolled".
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  4. #4
    So Reroll 1 would just do the 1s rolled?

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    JohnD's Avatar
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    So if the 2nd roll is a 1 or a 2, it still is used?

    I see a nice opportunity for a magic item here.
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    RIP Canada, February 21, 2022

  6. #6
    Would be a nice thing for many tweaks on items, keeping power in line, but still being cool.

    Arrow of Lesser Slaying
    Attack +3 Damage 1d8 plus 3 plus Dex Mod
    Used against correct type of creature additional 1d10 plus 3 reroll 2
    One shot Item
    Dex mod plus 2 gives
    Avg around 18 or so, min 10, max 26

  7. #7
    JohnD's Avatar
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    A curse Reroll 20 effect would have to be GM visibility only.
    "I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."

    - John Diefenbaker

    RIP Canada, February 21, 2022

  8. #8

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    I believe the dice is a different color on a re-roll.

  9. #9
    Trenloe's Avatar
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    Quote Originally Posted by JohnD View Post
    A curse Reroll 20 effect would have to be GM visibility only.
    Reroll isn't an effect, it's an entry in the weapon properties section.

    Quote Originally Posted by JohnD View Post
    I believe the dice is a different color on a re-roll.
    I'm not seeing a different die colour. FG reports "RESULT MOD" in the roll result string if a re-roll is triggered. For example, the following re-rolls and gets a 5 on the re-roll:

    [DAMAGE (M)] Handaxe [REROLL 2] [RESULT MOD D1=5] [TYPE: slashing (1d6+2=7)]
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  10. #10

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    Oops your, right Trenloe. I must have been thinking about brutal from the 4E ruleset. Too bad they didn't do the same thing in 5E, its not necessary but its good feedback that the roll is working right.

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