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April 21st, 2018, 04:06 #531
- Join Date
- May 2014
- Location
- Sydney, Australia
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Hi Chorpa,
I have seen this before but hadn’t related it to having multiple modules open. It sure is a weird one.
I just tested and confirm that the same happens for me.
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April 21st, 2018, 06:08 #532
- Join Date
- May 2014
- Location
- Sydney, Australia
- Posts
- 815
I took a look, found the problem and fixed it.
I am attaching an extension that will fix it and have emailed Trenloe so he can incorporate a real fix into the ruleset.
Give it a go and if you have any problems let me know.
Ian
MODERATOR: Remove the extension as there is a fix here: https://www.fantasygrounds.com/forum...l=1#post386541 and the extension caused other issues due to an incorrect version compatibility flag.Last edited by Trenloe; April 26th, 2018 at 00:00.
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April 22nd, 2018, 05:21 #533
Thanks for reporting the issue.
And thanks to Ian for (hopefully?) a fix...
I've updated the ruleset to include Ian's fix, and also to fix the library category header issue. It's available here:https://www.fantasygrounds.com/forum...l=1#post387198
Can you please let me know if this fixes this specific issue?
Thanks.Last edited by Trenloe; April 26th, 2018 at 01:12.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 22nd, 2018, 12:20 #534
- Join Date
- Mar 2018
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- 25
Hey Trenloe
I can confirm that Ian's fix inclusion in the ruleset works like a charm:
- GM encounter lib has now 3 sub entries
- Same for player lib
Thanks for the quick update guys
PS: any status update on the MoreCore migration ?
@Trenloe, I started playing around with the ruleset and libs (for personal updates on some of text references) and i have a couple of question to begin with:
- are you were using any kind of XSD or external tree definitions for your editing?
- which software are you using for XML edition? (dev background here)
Thanks guys
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April 22nd, 2018, 12:45 #535
Welcome to the forums bigjip!
It will be a migration to be layered on top of CoreRPG, not MoreCore. It will be the end of this year/beginning of the next at the earliest.
Nope, I don't use any XSD or external tree definitions.
I use Notepad++ with the XML plugin for editing FG XML.Last edited by Trenloe; April 22nd, 2018 at 14:03.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 22nd, 2018, 20:10 #536
You are great guys. That was some quick response. Did a quick start up with the new .pak file and it seem to work like a charm now. I'll let you know if I find any more problems on this issue. Otherwise I must say the ruleset work very nice and seems like it's gonna be a long campaign since the players love it. We are gonna run our 16th session next Thursday.
Last edited by Trenloe; April 26th, 2018 at 01:12.
Current Game: Post-Tyranny of Dragons Campaign (5E)
Previous Games: Rise of Tiamat (5E), Heroes of the North/Princes of the Apocalypse (5E), GURPS Old West/Horror, Hoard of the Dragon Queen (5E), Star Wars - Dawn of Defiance (FFG)
Twitch Channel: https://www.twitch.tv/chorpa
YouTube Channel: https://www.youtube.com/channel/Erik Sharma
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April 22nd, 2018, 20:17 #537Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 22nd, 2018, 20:23 #538
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April 22nd, 2018, 20:41 #539
Nope, because this is the FG child DB node naming and people can delete and remove the child records as they need, so there is never a guarantee that node id-00001 is the Astrogation skill, for example.
If you look at the FG LUA code, you'll see plenty of times where FG cycles through a set of records (a LUA table) using the LUA "pairs" function, and then some field within each DB node will be looked at for a match - usually "name" but could be something else.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 22nd, 2018, 20:47 #540
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- Mar 2018
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ok, make complete sense
I thought this was associated with some kind of schema defined in the ruleset files, tbh i did not spend enough time on this (too busy playing around with the wonderful outcome)
I guess i should start by "first-things-first" and look at the tutorials...
Any pointers you would recommend inside all these resources (the wiki, the forum and subforums...) to get started ?
(in the context of the SW ruleset only for now)
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