5E Product Walkthrough Playlist
Page 2 of 3 First 123 Last
  1. #11
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    26,684
    Blog Entries
    1
    Quote Originally Posted by ShotGun Jolly View Post
    I can see I am going to have to figure out how to tile backgrounds
    take the centre graphic out and use it as a decal. then set the background to tile.

  2. #12
    Quote Originally Posted by Oshaegda View Post
    Hey, sorry, noob here. How do I install this ruleset into Fantasy Grounds?
    Copy the .pak file (you may have to unzip the .zip file to get to the .pak file) and place it in the Rulesets folder under the fantasy ground folder.

    Start Fantasy Grounds and select New Campaign: the Ruleset should be in the list

    Oh, and if you haven't done so already, check out the Tutorial Videos on the FG Wiki (mine are also available from the links in my sig, below) - start with the ones on the CoreRPG, because this forms the foundation for just about all the games we play with FG

    Cheers
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  3. #13

  4. #14
    There is a ruleset I would like to have developed. Who would I talk to about having it commissioned?

  5. #15
    Quote Originally Posted by Explorer7337 View Post
    There is a ruleset I would like to have developed. Who would I talk to about having it commissioned?
    That depends - the trouble that a lot of people have with getting work commissioned is the sheer amount of labour and time it takes. This translates directly into $$$, or into finding a rare individual who will do it for a "labour of love".

    I'm currently engaged by a fellow Community Member to modify an existing Ruleset into a related RPG, and so far its taken 60+ hours (at a professional coding rate of... well, let's just say more than most are willing to spend). My client tried to get it done cheaper twice before but never managed to get the project done for one reason or another. He is very happy with the product I've produced for him and continue to produce for him, but he also understands the value of my time and expertise and so is willing to engage me as a Professional ICT Consultant.

    If you'd like to send me a PM we can discuss things further - you might like to check out my LinkedIn Profile (link below) so you understand who and what you'll be engaging.

    Other than that, I'm unsure if there is anyone suitable and available who would be willing to do the work for "amateur rates", but I could be grossly wrong about that.

    Cheers
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  6. #16
    You can email me at [email protected]. I'd like to discuss this further.

  7. #17
    ShotGun Jolly's Avatar
    Join Date
    Aug 2009
    Location
    St. Johns, NL, Canada
    Posts
    717
    Quote Originally Posted by damned View Post
    take the centre graphic out and use it as a decal. then set the background to tile.
    Can you send me the example of the what the code would look like?

  8. #18
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    26,684
    Blog Entries
    1
    something like this Shotgun -

    1st remove the centrepiece from your background image.
    Make your background image tileable.
    Make sure you background image is less than 2048w and 2048h

    In your graphics_frames.xml you want something like this:

    Code:
    	<framedef name="desktop">
    		<bitmap file="graphics/frames/desktop.jpg" />
    		<topleft rect="0,0,730,900" />
    		<top rect="730,0,1194,900" />
    		<topright rect="1924,0,116,900" />
    		<left rect="0,900,730,900" />
    		<middle rect="730,900,1194,900" />
    		<right rect="1924,900,116,900" />
    	</framedef>
    The bit that tiles is the <middle rect="730,900,1194,900" />.
    The first pair of numbers is the starting co-ordinate.
    The second pair of numbers is how many pixels w and how many pixels h to add to the tileable piece of the image eg it starts at 730 from left and finishes at 730+1194 from left
    If your whole image is to be used you would use something like <middle rect="0,0,1600,900" />
    Now you can include the decal here too but the new way is to add it as a selectable Decal.
    Let me know if that helps or not...

  9. #19

  10. #20
    ShotGun Jolly's Avatar
    Join Date
    Aug 2009
    Location
    St. Johns, NL, Canada
    Posts
    717
    Quote Originally Posted by damned View Post

    Thanks!! I will mess around with this over the next few days.. see if I cant fix it up

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
STAR TREK 2d20

Log in

Log in