Thread: FFG: Deathwatch Ruleset
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April 29th, 2015, 12:35 #1
FFG: Deathwatch Ruleset
Please to announce there the revised and updated Deathwatch rule set V4.01
and its 30* flame template extension
screenshot0018.png
RegardsLast edited by ShotGun Jolly; April 30th, 2015 at 11:58.
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April 30th, 2015, 06:46 #2
Here ya go SJ, a nice, single Extension with all the unnecessary code removed, as requested.
Attachment 9765
CheersDulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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May 5th, 2015, 18:55 #3
Did i already told you...AWESOME!!! lolol
Thank youReligion is an insult to human dignity.
With or without it you would have good people doing good things and evil people doing evil things.
But for good people to do evil things, that takes religion...
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May 7th, 2015, 00:03 #4
Thanks Blue! Im working on video tutorials for it. They may be up by the 15th. But if you got questions, just ask.
And thank you Dulux! The extension works like a charm. Like all the other code you do! Thanks again!
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May 15th, 2015, 15:43 #5
Ok if i find any bugs or problems i will tell you
Thank you so much for all this workReligion is an insult to human dignity.
With or without it you would have good people doing good things and evil people doing evil things.
But for good people to do evil things, that takes religion...
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July 14th, 2015, 16:19 #6
- Join Date
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Maybe one day an Updated Dark Heresy - 2nd Edition Rules Set...
Last edited by Morbid-Don; July 15th, 2015 at 19:46.
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July 15th, 2015, 02:06 #7
While I am currently under commission to do this for another Ruleset, I'll warn you that paying for this type of thing is fraught with danger do to the often times complicated Copyright Issues, which become way more complicated as soon as $$$ starts changing hands.
Having said that, often Ruleset Development is a labor of love, so to get a professional quality product that someone isn't doing for themselves anyway means you need to pay professional quality rates - most hobbyists won't/aren't willing to pay these rates, and so instead of a professional product you end up with what can most generously be termed "no good". The individual currently engaging my services knows all about these, having experienced the down-side of these types of things already.
So, in short, good luck in achieving this, but realistically I wouldn't hold my breath - this type of thing gets asked in various threads from time to time and the results are normally the same: nothing.
On the other-hand, if you are genuinely willing to talk then drop me a PM - but I'd check out my Linked-In Profile (from my sig) first so to realize what you're in for
CheersDulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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July 31st, 2015, 16:13 #8
- Join Date
- Aug 2014
- Location
- NYC
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Where can I donate for a DH2 + RT rulesets from ShotGun Jolly? I'm not a scared LOL
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April 7th, 2016, 10:08 #9
- Join Date
- Jan 2015
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- 5
Hey there,
I am a GM for a Deathwatch campaign and I have run into a couple, small issues; though ones I can find a way to get around if necessary.
My party is headed into a dangerous situation and, assuming they stay their course, will probably run into a Bloodthirster. So I naturally started stating the one from "Mark of the Xenos" out and found that the Wounds section only lets me go to 100 max, and it's Wounds are 192. Is there a fix or way to increase this cap to a higher value?
https://www.dropbox.com/s/fe94y0awu1...ounds.png?dl=0
And while we are talking about number caps, ammunition clips cap out at 50 while some weapons go to 60. It's even worse for my Devestator player because of his Backpack Ammo Supply which increases that clip capacity to 250.
https://www.dropbox.com/s/irr3ivc7qb..._Ammo.png?dl=0
Again, I can work around these issues if need be but if there is a way to make it automated, I would love to hear about it.Last edited by DaveFY; April 7th, 2016 at 10:11.
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April 9th, 2016, 01:43 #10
Welcome DaveFY. They prolly can be fixed quite easily. Shotgun has a strange schedule which sees him disappear for a few weeks at a time. He'll be back.
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