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  1. #1

    Damage Reduction - Heavy Armor Master

    Is there effect for Damage Reduction in 5E?

    I tried using "DR: 3 slashing" etc, but it does't work.

    Thanks,

    Dave

  2. #2
    Trenloe's Avatar
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    The 5E effects page in the Wiki was updated pretty recently and this doesn't list DR as a valid effect: https://www.fantasygrounds.com/wiki/...php/5E_Effects
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  3. #3
    Zacchaeus's Avatar
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    The best way to deal with this is for the DM to create a modifier of -3, and then drag it into a hotkey. Then any time that individual is about to take damage hit the hotkey before making the roll. As Trenloe says there isn't a way to do this with an effect.

  4. #4
    Yeah, it's a funky ability as it's the only DR in the game right now when I last checked through all the books. So, it wasn't initially prioritized, since it was a one-off. It's still on my list of items to add.

    Cheers,
    JPG

  5. #5
    Zacchaeus's Avatar
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    Indeed there aren't many such things. The only other one I can think of off hand is the Monks Deflect missiles ability but that's a whole load more problematic than the simple DR of the Heavy Armour master feat.

  6. #6
    Zacchaeus's Avatar
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    Oh, wait. I've just read Xorn's post below and there's the way to automate the Monks deflect missiles ability. You create and effect on the beastie doing the attack; not on the target of the attack. Brilliant.

  7. #7
    Hi

    we just mad a power on the action tab that had an effect that said: "RESIST: 3 slashing,bludgeoning,piercing,!magic" and is active for 1 day. That helps the player in our case, he just had to remember it everyday :9

    Hope i was useful
    Andreas

  8. #8
    Zacchaeus's Avatar
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    Quote Originally Posted by Dragonan View Post
    Hi

    we just mad a power on the action tab that had an effect that said: "RESIST: 3 slashing,bludgeoning,piercing,!magic" and is active for 1 day. That helps the player in our case, he just had to remember it everyday :9

    Hope i was useful
    Andreas
    Indeed, the ability to add a number to RESIST: was added to the ruleset in June 2015 which was a few months before this thread was active.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  9. #9
    Quote Originally Posted by Dragonan View Post
    Hi

    we just mad a power on the action tab that had an effect that said: "RESIST: 3 slashing,bludgeoning,piercing,!magic" and is active for 1 day. That helps the player in our case, he just had to remember it everyday :9

    Hope i was useful
    Andreas
    Could you put 999 or something in the front of it so that it would just continue for multiple days?

  10. #10
    Zacchaeus's Avatar
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    Actually I didn't notice that bit. There's no need to put anything in the Duration at all; just leave it blank and ensure that the Expend? is set to 'Never'.

    The effect will still clear if the DM selects 'Clear all Effects' but he should only be using the 'Clear Expiring Effects' button when players have these kind of permanent effects on them, such as Dwarven poison resistance etc.

    You could put in a huge value of days but that will still be cleared by the Clear all Effects button.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

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