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February 5th, 2015, 01:12 #1
- Join Date
- Feb 2015
- Posts
- 12
Implementing the Versatile Property
Searched Google and the forums for this, couldn't find an answer.
How do you Implement the "Versatile" Property on 5E Weapons? When I put in "Versatile (1d10)" on something like a Longsword, it doesn't seem to add a D10 dmg option at all. Any tricks to make this work?
I don't see a way to mark a weapons as wielded with both hands, unless there's something special to put in the Location field.
Thanks!
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February 5th, 2015, 01:14 #2
I just added another weapon option and specified that next to the weapon description.
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February 5th, 2015, 10:29 #3
As PSHSchmo says, just add two weapon actions - one for one-handed and the other for two-handed with all the appropriate modifiers and name.
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February 5th, 2015, 13:04 #4
This is something that you will get used to since FG cannot automate everything. For example if your longsword carrying character is a Barbarian with the "charger" feat then you'll need a total of 4 different actions in order to cover all the possible permutations. Then, when he picks up a longsword that deals extra damage vs Undead you'll need another two
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