Fantasy Grounds Fridays Pre

Thread: Effect Formula?

  1. #1
    yako2020's Avatar
    Join Date
    Sep 2012
    Location
    São Carlos, São Paulo - Brazil
    Posts
    1,296

    Effect Formula?

    I was thinking, is there any way to create an effect rule that satisfies the following alternatives if the character has advantage in the roll of the dice fulfills the rule, otherwise not, the enemy is at a disadvantage to fulfill the rule but not.
    [FGC AND FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
    [D&D 5 PLAYER][CALL OF CTHULHU PLAYER][SAVAGE WORLDS PLAYER][GURPS PLAYER AND LOVER]
    [FANTASY GROUNDS STREAMER ON TWITCH]


  2. #2
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    16,541
    You can set up conditions using the IF and IFT commands (see the effects wiki http://http://www.fantasygrounds.com...php/5E_Effects). If you could describe what you want to do with a bit more detail we could perhaps give you a more definitive answer.

  3. #3
    yako2020's Avatar
    Join Date
    Sep 2012
    Location
    São Carlos, São Paulo - Brazil
    Posts
    1,296
    I know it has the sneak attack from rogue, but I wanted to set up a rule that is so, I'm attacking with advantage use the sneak attack, the enemy is at a disadvantage use the sneak attack but do not use.
    [FGC AND FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
    [D&D 5 PLAYER][CALL OF CTHULHU PLAYER][SAVAGE WORLDS PLAYER][GURPS PLAYER AND LOVER]
    [FANTASY GROUNDS STREAMER ON TWITCH]


  4. #4
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    16,541
    I did this by creating an effect on the rogue's action tab as follows:

    Sneak Attack;DMG : 1d6; [ROLL];[SELF]

    The [ROLL] and [SELF] part come from setting the targeting/Expenditure to Targeting Self and Expend? on next roll.

    When the rogue has advantage the player needs to click the ADV tab on the bottom left of the screen and make the roll. If he hits then he drags the effect onto the target and then rolls for damage. The effect then adds in the sneak attack damage. The 1d6 part would need to be updated as the rogue levels up.

    This, I think, is as much automation that you can get into this kind of scenario because clearly FG cannot know if the rogue has advantage or not.

    Is this in any way helpful?

  5. #5
    yako2020's Avatar
    Join Date
    Sep 2012
    Location
    São Carlos, São Paulo - Brazil
    Posts
    1,296
    Understood, I had make this way, but I want "increment", but that is ok
    [FGC AND FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
    [D&D 5 PLAYER][CALL OF CTHULHU PLAYER][SAVAGE WORLDS PLAYER][GURPS PLAYER AND LOVER]
    [FANTASY GROUNDS STREAMER ON TWITCH]


Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
5E Product Walkthrough Playlist

Log in

Log in