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  1. #1
    Trenloe's Avatar
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    5E D&D - Community Extensions

    5E Extensions - Always Check that you have the most up to date versions.

    Instructions on installing extensions: http://www.fantasygrounds.com/wiki/i...iew#Extensions

    Extensions written for CoreRPG should also work but check individual extension thread for specific ruleset limitations: https://www.fantasygrounds.com/forum...RPG-Extensions

    Community 5E extensions:


    Themes and Decals. Extensions which change the entire UI or just the decal



    Please post comments on individual extensions in the specific extension thread (linked above) - please keep this thread for info on new/updated extensions. Thanks!

    Developers - you're welcome to look at the code in these extensions as examples of how to develop your own extensions. Its polite to discuss with the original developer before reusing someone elses code. Some developers may no longer be active in the community so give them a couple of weeks to reply. If they don't respond you may then use their code (as long as the extension does not specifically say you can't). If you do use other people's code please mention the developer in your extension. Extension developers who don't want other people to use their code should say so in their extension.
    Last edited by Zacchaeus; September 9th, 2019 at 17:05.

  2. #2

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    Sorry Griogre, I'm hijaking your post as we're running out of space in post #1 - Trenloe.

    Retired extensions:
    Last edited by Trenloe; February 13th, 2019 at 22:02.

  3. #3
    Trenloe's Avatar
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    Quote Originally Posted by Griogre View Post
    Trenloe could you please add the 5E Alternate Wound Colors extension to the list, please? http://www.fantasygrounds.com/forums...lors-Extension
    Done.
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  4. #4
    The encumbrance mod isn't necessary with the new push. If you go into options, under gm rules, Wiz added a toggle to use either the default or variant. Pretty slick.
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  5. #5
    Trenloe's Avatar
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    Generic language chat extension updated with 5E languages: https://www.fantasygrounds.com/forum...G-3-0-rulesets
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  6. #6
    Optional Conditions.ext is updated on 6/1/2015
    and added the condition of heavy-armor-master
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  7. #7
    Trenloe's Avatar
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    Quote Originally Posted by Draca View Post
    Optional Conditions.ext is updated on 6/1/2015
    and added the condition of heavy-armor-master
    Nice work! I'd recommend updating the version number that gets output to the chat window so that people will know if they have the right version. Then list the required extension version in the relevant thread - it's so easy for people to think they're running the right one but they're not...
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  8. #8
    Fixed the ruleset info and changed the version of the extension to 0.2 and to show the datacommon information
    Adjusted the original post to show that as well.
    Thanks for keeping an eye out on these extensions Trenloe.
    We appreciate it.
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  9. #9

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    I updated the AltWoundColors extension to 06.30 to work with FG 3.1.0

  10. #10
    Trenloe's Avatar
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    Quote Originally Posted by Griogre View Post
    I updated the AltWoundColors extension to 06.30 to work with FG 3.1.0
    Thanks so much.
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