Thread: Osric retroclone ruleset
-
December 17th, 2009, 08:42 #1
Osric retroclone ruleset
EDIT : The newest version is 1.44 :
Minor change in the hd'scripting. You can now write in "hd" text : 3+2 (20-22hp)
Monsters Module : humanoids - giants - demons
VERSION 1.44
OSRIC.zip
DESCRIPTION AND MANUAL (PDF)
MANUAL.pdf
MODULES ( work in progress ) : spells are finish, not monsters
monsters.mod
Spells.mod
If you test it, please give some feedback. I'm not a programmer and the ruleset was created organically (reminds me of an old manual for dungeon master ! )Last edited by rule of three; June 21st, 2011 at 12:03.
-
December 19th, 2009, 12:21 #2
Minor update :
- repeating 20 changes (in osric_references.lua) can now be visible on charsheet
- real OSRIC icons for proto-modules
-
February 8th, 2010, 17:42 #3
New update I forget to upload some weeks ago
- type of dice for skill is now fonctionnal
Can somedoby add the ruleset to the FG wiki ?
-
February 10th, 2010, 12:12 #4
But where is the ruleset...? i mean with the new updates you made...:P
That is not dead which can eternal lie,
And with strange aeons even death may die...
-
February 10th, 2010, 12:15 #5
To add it to the wiki, email it to Oberoten. He'll post it up for you.
-
February 10th, 2010, 23:08 #6
I will post it up as soon as I have some additional data to build a page for it with :
Who came up with the OSRIC system in the first place, who owns it today and a brief summary of the system as a whole. IE, Fantasy? Sci-Fi? Steampunk?
- Obe
-
February 11th, 2010, 00:09 #7
Obe,
It's an OGL fantasy system that's basically compatible with 1st edition AD&D. Here's a link to their website.
~P
-
February 11th, 2010, 00:24 #8
https://oberoten.dyndns.org/fgwiki/index.php/OSRIC
Done and posted.
What can I say? I am lazy when I don't know what a ruleset is and research seems like... work?
- Obe
-
February 11th, 2010, 09:40 #9
This version already have the updates you made...?
Thank you so muchThat is not dead which can eternal lie,
And with strange aeons even death may die...
-
February 11th, 2010, 21:46 #10Originally Posted by Placebo
Now, i have to find time to make complete spells and monsters modules
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks