Thread: damage resistance effects
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June 18th, 2015, 13:59 #31
Try lowercase "cold" like the immune effect you see on the dragon.
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June 19th, 2015, 16:00 #32
I'm thinking not, since all our tests failed last night, but do resistances and immunities extend to Effects and not just damage types:
Example: Ring of Free Action. I was hoping "IMMUNE: paralyzed, restrained" would work - but alas, it does not appear to. When I cast Hold Person upon the player it applies the effect regardless.
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June 19th, 2015, 16:28 #33
Got it. You need to do "IMMUNE: paralyzed; IMMUNE: restrained;"
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June 19th, 2015, 18:03 #34
@TASagent SWEET! Thanks!
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September 3rd, 2019, 12:14 #35
So is their resistance to necrotic and radiant damage? My Asimar sorcerer has that ability.
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September 3rd, 2019, 15:21 #36
Yes. RESIST: necrotic, radiant. More information in the Wiki https://www.fantasygrounds.com/wiki/...ects#Modifiers
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September 5th, 2019, 04:51 #37
Glad to see that the RESIST: all,!psychic effect works.
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June 22nd, 2020, 19:56 #38
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I am having a bit of trouble with this. The Creature that I brought in was supposed to be resistant to bludgeoning damage and it just did not work. I have tried resistance rings on the player characters and that did not work either. I am not sure why this is because the creature I had brought in was a prefab so none of the coding was mine. But bludgeoning damage was not mitigated at all.
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June 22nd, 2020, 21:08 #39
Hi Derpy Angel, welcome to FG.
You'll need to show us some screenshots of the NPC and the effect you created for the players in order for us to determine the problem. (One thing both player and NPC were on the Combat Tracker and for the PC you had applied the effect to them right?)If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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June 22nd, 2020, 21:55 #40
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