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  1. #71
    forest scene 7.jpg

    trying out a new way to shade elevation ... GIMP!!!

  2. #72
    Oberoten's Avatar
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    Quote Originally Posted by sukEEt View Post
    forest scene 7.jpg

    trying out a new way to shade elevation ... GIMP!!!
    I like that new style. What effects have you used to achieve it?

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  3. #73
    Quote Originally Posted by Oberoten View Post
    I like that new style. What effects have you used to achieve it?

    - Obe
    i set my soft brush to 50% opacity then manually shaded everything using a gausian blur every once in a while to smooth it out then doubled the layers bit by bit to tweak the contour. its not as hard as it sounds. it is actually pretty quick too.

  4. #74
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    It appears your lakes are all on high ground?

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  5. #75
    snow is tough ... meh, any suggestions? ... gimp ...

    snowy cliff.jpg

  6. #76
    Blackfoot's Avatar
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    Try putting the trees on 'normal' ground.. give yourself a small area around them that isn't snow.. or is 'light snow'.
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  7. #77
    Quote Originally Posted by Blackfoot View Post
    Try putting the trees on 'normal' ground.. give yourself a small area around them that isn't snow.. or is 'light snow'.

    thanks i will try that. bare trees are tough too ... any ideas?

  8. #78
    Blackfoot's Avatar
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    If you went with conifers instead of deciduous .. maybe .. make points with half shaded circles?.. then they could still feel like trees instead of branches..
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  9. #79
    Blackfoot's Avatar
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    The biggest issue I'm seeing is the transition between the tiers of the slope...the contrast is extreme making it feel awkward.
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  10. #80
    Thanks for the maps!

    I will definitely use em for my game starting in February!

    If You still taking requests , i would love to see a rocky plains battle map.
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