Thread: Problem with the Weapons Tables
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September 25th, 2014, 08:53 #1
- Join Date
- Jan 2014
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- 8
Problem with the Weapons Tables
Hello, just got the Call of Cthulhu ruleset and it seems fine for the most part. However I noticed that all of the Values in the weapons tables are mushed together so I can't make out the stats of the weapons. How does one fix this problem?
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September 25th, 2014, 13:41 #2
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September 25th, 2014, 16:36 #3
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- Jan 2014
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- 8
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September 25th, 2014, 17:20 #4
Lesser Deity
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Doug is traveling and may miss this post. It sounds like the table data got scrambled in the module but I don't have the module to check. I'd suggest you e-mail [email protected] and tell him the ruleset, module and table. It should be a relatively easy fix.
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September 25th, 2014, 17:49 #5
For some reason the "string_list_link" template in CoreRPG 3.0.8 has added a static bounds entry that is screwing this up:
Code:<template name="string_list_link"> <stringfield> <bounds>30,2,-1,20</bounds> <font>reference-r</font> <underlineoffset>-1</underlineoffset> ...
Ideally this needs to be fixed by a dev as we're not fully aware as to why the above code was added. For example, removing it brings in errors in other library modules...Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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September 28th, 2014, 17:54 #6
Supreme Deity
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- Mar 2007
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Got it, will include in next patch (v3.0.9). Look for it in the Test (beta) channel in the next week or so. See Laboratory forum for more info on the beta channel.
Cheers,
JPG
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September 29th, 2014, 20:54 #7
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