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  1. #1

    Problem with the Weapons Tables

    Hello, just got the Call of Cthulhu ruleset and it seems fine for the most part. However I noticed that all of the Values in the weapons tables are mushed together so I can't make out the stats of the weapons. How does one fix this problem?

  2. #2

  3. #3
    Quote Originally Posted by damned View Post
    which module are these in?
    Its in the Game System module, under the Firearms and Hand Weapons Tables.

  4. #4

    Join Date
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    Doug is traveling and may miss this post. It sounds like the table data got scrambled in the module but I don't have the module to check. I'd suggest you e-mail [email protected] and tell him the ruleset, module and table. It should be a relatively easy fix.

  5. #5
    Trenloe's Avatar
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    For some reason the "string_list_link" template in CoreRPG 3.0.8 has added a static bounds entry that is screwing this up:
    Code:
    	<template name="string_list_link">
    		<stringfield>
    			<bounds>30,2,-1,20</bounds>
    			<font>reference-r</font>
    			<underlineoffset>-1</underlineoffset>
    ...
    This was added to the CoreRPG ruleset for some reason, but is now causing the issue seen in the the Call of Cthulhu weapons reference.

    Ideally this needs to be fixed by a dev as we're not fully aware as to why the above code was added. For example, removing it brings in errors in other library modules...
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  6. #6
    Got it, will include in next patch (v3.0.9). Look for it in the Test (beta) channel in the next week or so. See Laboratory forum for more info on the beta channel.

    Cheers,
    JPG

  7. #7
    Quote Originally Posted by Moon Wizard View Post
    Got it, will include in next patch (v3.0.9). Look for it in the Test (beta) channel in the next week or so. See Laboratory forum for more info on the beta channel.

    Cheers,
    JPG
    Awesome!

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