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August 2nd, 2014, 20:32 #41
Great work everyone. I'll put these together and do a complete parse. Then tidy it up, add the correct OGL and package it into a final module - I should have that done this weekend.
Thanks again.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 3rd, 2014, 03:45 #42
Drum roll.....
Below is the end module - please give it a check when you have time.
I had to rename a few creatures so that they were listed as <type>, <name> in keeping with the main Bestiary lists.
I also had to track down a few XML formatting issues.
But, other than that, this has been an amazing contribution by a small portion of the community - thanks!
This is the first bestiary to contain all of the information for each creature - great work!
If you have the previous Bestiary 3 module (PFRPG Bestiary 3.mod) remove it as this uses the same name (PF-SRD-Bestiary-3) in the library list.
I'll give this a chance to be tested for a few days before posting to the main modules list.
Thanks again!Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 4th, 2014, 17:17 #43
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Just curious where the "EXTRA FORMATTED DATA" stuff is at?
Ultimate License holder.
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August 4th, 2014, 18:11 #44
It's at the end of each stat block in the input .txt file, take a look at my attachment above. In the final NPC in FG, it shows up at the bottom of the "Other" tab after spell-like abilities and spells.
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August 4th, 2014, 19:45 #45
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August 4th, 2014, 20:12 #46
Are you sure? I'm looking at the db.xml from the module and it appears that the E-G entries have the <text> entries. Scroll all the way to the bottom of the Other tab, it should be the very last thing, separated from the spells by a few line feeds. I don't have access to FG itself here at work so I can't verify what it looks like when loaded, but I will check when I get home tonight.
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August 4th, 2014, 20:21 #47
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Disregard. Apparently I had an old B3 and didn't realize it. With the old one deleted, everything appears to be in order.
Ultimate License holder.
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August 11th, 2014, 14:27 #48
Added the module download link to the first post.
Resire
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August 11th, 2014, 14:32 #49Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 11th, 2014, 14:35 #50
So far no issues for me. I've been switching between it and the built in bestiary to test out the XP Calculator extension.
Resire
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