Thread: Release v3.0.4
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June 19th, 2014, 02:48 #71
Supreme Deity
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- Mar 2007
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It changes these functions in the 3.5E ruleset files:
ActionDamage.decodeDamageTypes, ActionDamage.getDamageAdjust, EffectManager.getEffectsByType
JPG
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June 19th, 2014, 02:52 #72Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 21st, 2014, 14:28 #73
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- Jun 2011
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Is there a way to automate NPC attacks in the current 5e ruleset, or is it all by hand for now?
edit: Found it now, though spellcasting classes are confounding me. Can't really figure out how to set the PCs up so that the preperation/casting works according to the rules.Last edited by Unahim; June 21st, 2014 at 19:30.
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