Thread: PFRPG Advanced Race Guide Module
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June 8th, 2014, 13:47 #21
Updated
Resire
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June 9th, 2014, 11:59 #22
Updated
Featured races alternate racial traits are up, including linking.
Resire
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June 10th, 2014, 12:57 #23
This is really coming along apace! I've done a little bit of updating myself, for one of my players to use, and thought I might as well share it. I've basically added in the linking for the stonelord's abilities (one of the dwarven archetypes). While I was doing this, I noticed that there were some invisible characters in the xml that were displaying oddly in FG (for example, wherever the word "stonelord's" appeared), so I did a find-and-replace to get rid of them. I also corrected a mis-typed link in the dwarven archetypes list, and one or two other little things. I hope you find it useful!
Last edited by Callum; June 10th, 2014 at 15:00. Reason: Typo :-)
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June 10th, 2014, 13:33 #24
Updated
All races have alternate traits linked.
Stonelord (Dwarven Archetype) has it's abilities linked thank to Callum.
At this point I think that I will be starting another project to bounce back and forth between. Looking at the same book(pdf) night after night is making me lose focus. I'm thinking about starting to transcribe Mythic Adventures along side Advanced Race Guide. This will slow down releases on Advanced Race Guide, but I am not stopping my transcription.
Resire
Edit: Forgot to put the copy with Callum's changes added in. Fixed nowLast edited by RTFallen; June 10th, 2014 at 13:37.
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June 10th, 2014, 14:31 #25
Forgemaster now links to the proper reference page.
Resire
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June 11th, 2014, 06:04 #26
Missed an end tag when changing some code structure. Fixed.
EDIT: Not fully awake yet. Me "Fixing it" broke it again. Will have a good version up shortly.Last edited by RTFallen; June 11th, 2014 at 06:10.
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June 11th, 2014, 06:17 #27
Functioning as intended now.
NOTE: I have changed the name of the module. It will now be listed as PFRPG Races in the Fantasy Grounds module list.
ResireLast edited by RTFallen; June 11th, 2014 at 06:26.
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June 11th, 2014, 06:43 #28
Great work on this!
That's the exact name used by Nickademus's core race module: https://www.fantasygrounds.com/forum...er-Race-Module It might cause confusion if people are using both. Plus, if you're basing this on the advanced race guide it would probably be best to call it that so that people know what they are getting??Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 11th, 2014, 07:08 #29
Last edited by RTFallen; June 11th, 2014 at 07:12.
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June 11th, 2014, 22:13 #30
A couple of minor things:
- in the Dwarven Racial Traits, the linked version of Defensive Training comes up with the name Darkvision;
- in the Hobgoblin Alternate Racial Traits, Engineer has got joined on to the end of Battle-Hardened.
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