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Thread: SW NPC Maker

  1. #191
    This error is given when when selecting any NPC from the NPC list, but only started after using this NPC maker to create a few NPCs. Once I deleted those specific NPCs, the error ceased. I originally thought this was an FGU issue, but now I believe it is something going on with this SW NPC Maker. I do recognize that it may be a conflict between a perfectly good extension and a beta FGU.

    Mac OS Version 10.15.4
    Fantasy Grounds Updater v4.0.0 (2020-04-24)
    Fantasy Grounds v4.0.0 ULTIMATE (2020-05-15)
    Savage Worlds Adventure Edition v5.2.4
    CoreRPG ruleset v3.3.11

    Any chance someone has an idea why I'd get the following error:

    [5/15/2020 3:49:22 PM] FGU v4.0.0 ULTIMATE (2020-05-15)
    [5/15/2020 3:49:22 PM] Launcher scene starting.
    [5/15/2020 3:49:39 PM] Starting private server mode. [(10.200.102.219:1802) (fe80::e0c9:687e:6c1:d586%23:1802)]
    [5/15/2020 3:49:40 PM] Game server started. [10.200.102.219:1802]
    [5/15/2020 3:49:40 PM] Launcher scene exiting.
    [5/15/2020 3:49:40 PM] Tabletop scene starting.
    [5/15/2020 3:49:56 PM] Campaign database backup created.
    [5/15/2020 3:49:56 PM] Loaded FreeType library version 2.4.4
    [5/15/2020 3:50:13 PM] RULESET: CoreRPG ruleset v3.3.11 for Fantasy Grounds
    Copyright 2019 Smiteworks USA, LLC
    [5/15/2020 3:50:42 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/npc_weapon.lua"]:52: attempt to call field 'update' (a nil value)
    [5/15/2020 3:50:42 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/npc_weapon.lua"]:52: attempt to call field 'update' (a nil value)
    [5/15/2020 3:50:42 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/npc_weapon.lua"]:52: attempt to call field 'update' (a nil value)
    [5/15/2020 3:50:42 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/npc_weapon.lua"]:52: attempt to call field 'update' (a nil value)
    [5/15/2020 3:50:42 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/npc_weapon.lua"]:52: attempt to call field 'update' (a nil value)
    [5/15/2020 3:50:42 PM] [WARNING] Frame tabs contains out-of-range values in BottomLeft.
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    Preferred Games: SWADE, D&D5E, and Basic D&D
    Timezone: Normally US Central Time and often times others...
    OS: MacBook Pro with Windows in Parallel

  2. #192
    I don't know if this tool is dead now or what, but it won't copy statblocks from any PDF I've tried. Deadlands: Hell on Earth Reloaded Companion/As the Worm Turns, 50 Fathoms, Saga of the Goblin Horde, etc. Regardless of which PDF I pull from (or even if I just literally copy paste just the attributes line) it sends back the Warning, Cannot convert! Your input source is malformed: No valid attributes.

    Interestingly, when I copy the syntax here in the forum, it will still generate an NPC statblock, but converting PDF stats into a rich text document and then converting them using the NPC maker seems just as slow (if not slower) than doing it by hand, which is what I was doing previously. While it could be useful for homebrew, not being able to pull from PDF's is a huge bummer. I'd assume that across the four PDF's I tried, that one of them would function with this extension, but no dice.
    "You can tell more of a person in an hour of play than a year of conversation" ~Plato

    Ultimate License Holder
    50 Fathoms
    Deadlands Reloaded
    Saga of the Goblin Horde
    Savage Worlds

  3. #193
    Ikael's Avatar
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    Quote Originally Posted by Will Tomorrow View Post
    I don't know if this tool is dead now or what, but it won't copy statblocks from any PDF I've tried. Deadlands: Hell on Earth Reloaded Companion/As the Worm Turns, 50 Fathoms, Saga of the Goblin Horde, etc. Regardless of which PDF I pull from (or even if I just literally copy paste just the attributes line) it sends back the Warning, Cannot convert! Your input source is malformed: No valid attributes.

    Interestingly, when I copy the syntax here in the forum, it will still generate an NPC statblock, but converting PDF stats into a rich text document and then converting them using the NPC maker seems just as slow (if not slower) than doing it by hand, which is what I was doing previously. While it could be useful for homebrew, not being able to pull from PDF's is a huge bummer. I'd assume that across the four PDF's I tried, that one of them would function with this extension, but no dice.
    NPC Marker is far from dead project. I assume your PDF reader is not copying content in proper way because just recently I have been converting stat blocks without issues. From experience I have seen different PDF viewers handling copying data differently. Personally I use Adobe Reader and Google Chrome to render my PDFs and copy-pasting from them works. You could try out seeing what kind of content copy text does in your viewer. It should have line breaks or the tool cannot parse it.
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  4. #194
    It had never occurred to me that it would be the reader that was causing the formatting issues! I tried to open a PDF in Google Chrome, copy & paste and it worked flawlessly. Thank you very much for the suggestion!
    "You can tell more of a person in an hour of play than a year of conversation" ~Plato

    Ultimate License Holder
    50 Fathoms
    Deadlands Reloaded
    Saga of the Goblin Horde
    Savage Worlds

  5. #195
    Hey Will - This all started because I got interested in Deadlands from watching your game, haha! I'd never touched Savage Worlds before and I'm loving it.
    However, these errors are killing me!

    Ikael - Do you have any idea what is causing this? I have posed about it in further detail in the Fantasy Grounds Unity - Early Release thread as linked here: https://www.fantasygrounds.com/forum...sage-with-NPCs

    [5/16/2020 6:06:02 PM] FGU v4.0.0 ULTIMATE (2020-05-15)
    [5/16/2020 6:06:02 PM] Launcher scene starting.
    [5/16/2020 6:07:22 PM] Starting private server mode. [(172.20.1.19:1802) (fe80::95ae:a501:ce00:5a12%15:1802)]
    [5/16/2020 6:07:22 PM] Game server started. [172.20.1.19:1802]
    [5/16/2020 6:07:22 PM] Launcher scene exiting.
    [5/16/2020 6:07:22 PM] Tabletop scene starting.
    [5/16/2020 6:07:40 PM] Campaign database backup created.
    [5/16/2020 6:08:04 PM] Loaded FreeType library version 2.4.4
    [5/16/2020 6:08:09 PM] [WARNING] chatwindow: Could not find link icon () in control (chat) in class (chat)
    [5/16/2020 6:08:09 PM] RULESET: CoreRPG ruleset v3.3.11 for Fantasy Grounds
    Copyright 2019 Smiteworks USA, LLC
    [5/16/2020 6:08:09 PM] EXTENSION: Adventure Deck v1.8 for Fantasy Grounds\rCopyright 2011 SmiteWorks USA LLC
    [5/16/2020 6:10:55 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/npc_weapon.lua"]:52: attempt to call field 'update' (a nil value)
    [5/16/2020 6:10:55 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/npc_weapon.lua"]:52: attempt to call field 'update' (a nil value)
    [5/16/2020 6:10:55 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/npc_weapon.lua"]:52: attempt to call field 'update' (a nil value)
    [5/16/2020 6:10:55 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/npc_weapon.lua"]:52: attempt to call field 'update' (a nil value)
    [5/16/2020 6:10:55 PM] [WARNING] Frame tabs contains out-of-range values in BottomLeft.
    [5/16/2020 6:13:09 PM] Campaign saved.
    Ultimate License Holder
    Preferred Games: SWADE, D&D5E, and Basic D&D
    Timezone: Normally US Central Time and often times others...
    OS: MacBook Pro with Windows in Parallel

  6. #196
    It's a small small world! Deadlands is amazing!

    Hopefully you can get it resolved, I'm about to make the jump to unity for the livestream when it gets stable enough, it'd be a shame if none of the NPC's worked in it!
    "You can tell more of a person in an hour of play than a year of conversation" ~Plato

    Ultimate License Holder
    50 Fathoms
    Deadlands Reloaded
    Saga of the Goblin Horde
    Savage Worlds

  7. #197
    Ya, I only use Unity now. I haven't run into any issues until now.
    Ultimate License Holder
    Preferred Games: SWADE, D&D5E, and Basic D&D
    Timezone: Normally US Central Time and often times others...
    OS: MacBook Pro with Windows in Parallel

  8. #198
    Doswelk's Avatar
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    Quote Originally Posted by daggerfortysix View Post
    Hey Will - This all started because I got interested in Deadlands from watching your game, haha! I'd never touched Savage Worlds before and I'm loving it.
    However, these errors are killing me!

    Ikael - Do you have any idea what is causing this? I have posed about it in further detail in the Fantasy Grounds Unity - Early Release thread as linked here: https://www.fantasygrounds.com/forum...sage-with-NPCs
    The problem is most likely UNITY at this time
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

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    Ultimate License Holder.
    First GM to post a game for the original FG Con!

  9. #199
    Quote Originally Posted by Ikael View Post
    I have plans to make it possible and even more, I would like to provide full support for content created with https://savaged.us/ website. The only issue is that I need to find the time to start doing this.
    Ikael, I now have JSON exporting for both Bestiary and Player Characters. Ive nearly finished my take on the Fantasy Grounds XML exporter too.

    Roll20 support has already rolled out. If I can get a functioning Linux version of FGU, itd be out faster.
    Create Savage Worlds Characters at Savaged.us!
    https://savaged.us

  10. #200
    Sgain's Avatar
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    oops, figured it out. was missing a stat.
    Last edited by Sgain; June 5th, 2020 at 20:06.
    Ultimate license owner.
    I use FG online as well as at the tabletop. I usually stream my games; Savage Worlds - Sat at 6, Sunday at 2 and 6pm and 5e on Monday at 6:30 pm Pacific time. Look for 7thSim on Twitch!

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