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Thread: SW NPC Maker

  1. #211
    Like that :
    * Size: –1: Myling skeletons average 4-5’ tall.

  2. #212
    Is there a way to get all the weapons in the Gear section of a parsed statblock to populate as attacks on the Combat tab?

  3. #213
    Doswelk's Avatar
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    Quote Originally Posted by Muagen View Post
    Is there a way to get all the weapons in the Gear section of a parsed statblock to populate as attacks on the Combat tab?
    They should be IF they are using the correct format, it creates an entry based on the parsed text, it doesn’t look up stats at all
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

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  4. #214
    Would it be possible to add support for the new Deadlands Archetype PDF? That would be nice

  5. #215
    Doswelk's Avatar
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    They are not in standard SWADE stat block format, so it would require a complete re-write just for these, type them manually, it would be quicker that waiting for/if Ikael to code it!

    Edit: Also the text flow layout is different to each entry, so I think the answer is no.
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

    Get Savage
    Ultimate License Holder.
    First GM to post a game for the original FG Con!

  6. #216
    Very cool, using this website it gets 95% of it dead on, a few tweaks and I am done. Thanks!

    http://www.godwars2.org/SavageWorlds...earch=&Format=

  7. #217
    So I grabbed the latest versions of the SWEL and NPC Maker but it still gives me old version numbers in the loading screen.

    Versioning.png
    Downloaded.png

    Not sure what the deal is. I say this because I noticed that when I was gaming with Doswelk his loaded with the correct numbers.

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