Thread: SW Maker
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August 31st, 2023, 20:27 #281
Just tried it out. It works thanks to Moon Wizards Magic
Ultimate licence
GMT Time zone-UK
brawny hook bold thug
https://discord.gg/9MHgEqV
ON DMS Guild https://www.dmsguild.com/product/2246...&filters=45680
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August 31st, 2023, 21:52 #282
Indeed he is amazing
My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
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September 23rd, 2023, 13:33 #283
Not a big issue, but SW Maker doesn't parse Edge: Arcane Resistance (Imp) as Improved Arcane Resistance - its gives the NPC Arcane Resistance instead.
Easy fix, just drag Improved onto the NPC sheet and it updates correctly. But noticed it happen 4 times in a row on some Horror Companion NPCs I made.Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
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September 30th, 2023, 18:53 #284
Does SW Maker work with the Super Powers companion stat blocks?
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October 2nd, 2023, 16:12 #285
Yes mostly.
Supers is a complicated setting to do. You will get everything in with SW maker but you will need do minor edits. This due to how the stat blocks are set out on the page rather any problem with SW maker.
So far every single PEG Supers book is now available in FG. NE Cosmic Crisis which is due out very soon. With the latest stat blocks included.Ultimate License holder.
Over 10 years on Fantasy Grounds !
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October 2nd, 2023, 16:28 #286
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October 3rd, 2023, 12:20 #287
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