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Thread: SW Maker

  1. #281
    hawkwind's Avatar
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    Just tried it out. It works thanks to Moon Wizards Magic

  2. #282
    Doswelk's Avatar
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    Jul 2005
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    Indeed he is amazing
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

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  3. #283
    Not a big issue, but SW Maker doesn't parse Edge: Arcane Resistance (Imp) as Improved Arcane Resistance - its gives the NPC Arcane Resistance instead.

    Easy fix, just drag Improved onto the NPC sheet and it updates correctly. But noticed it happen 4 times in a row on some Horror Companion NPCs I made.

  4. #284
    Does SW Maker work with the Super Powers companion stat blocks?

  5. #285
    Quote Originally Posted by Talen View Post
    Does SW Maker work with the Super Powers companion stat blocks?
    Yes mostly.

    Supers is a complicated setting to do. You will get everything in with SW maker but you will need do minor edits. This due to how the stat blocks are set out on the page rather any problem with SW maker.

    So far every single PEG Supers book is now available in FG. NE Cosmic Crisis which is due out very soon. With the latest stat blocks included.
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    Over 10 years on Fantasy Grounds !

  6. #286
    Quote Originally Posted by Lonewolf View Post
    Yes mostly.

    So far every single PEG Supers book is now available in FG. NE Cosmic Crisis which is due out very soon. With the latest stat blocks included.
    One product I haven't seen yet are the archetype cards. Perhaps that was a kickstarter exclusive or have I missed it?

  7. #287
    Quote Originally Posted by Talen View Post
    One product I haven't seen yet are the archetype cards. Perhaps that was a kickstarter exclusive or have I missed it?
    Those are in still in development. Jiminmonka is doing them.
    Ultimate License holder.
    Over 10 years on Fantasy Grounds !

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