1. #1011
    Quote Originally Posted by Kelrugem View Post
    I do not have this behaviour, for me the items stack (3.5e ruleset )
    Thanks Kel,

    OK, so now I really need the info outlined in Post #999
    Dulux-Oz

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  2. #1012
    Sorry, on my phone at the moment, but the version s 3.3.9, and the rule set is 5e. In addition to the DOE base, locations, and weather extensions, I have Coin Weight, Weapon Handling, Simple Brown, Death Tracker extended, MOTD, and Attunement Tracker extensions.

  3. #1013
    Quote Originally Posted by Gozer the Gozerian View Post
    Sorry, on my phone at the moment, but the version s 3.3.9, and the rule set is 5e. In addition to the DOE base, locations, and weather extensions, I have Coin Weight, Weapon Handling, Simple Brown, Death Tracker extended, MOTD, and Attunement Tracker extensions.
    OK, so drop all the Extensions except the DOE's (and the Simple Brown - we *know* those work together) and test again, then add each of the other Extensions back in one at a time, testing each as you go. I suspect its an Extension conflict, and if I had to guess its the Coin Weight Extension (but I could be wrong).

    (Incidentally, my long-touted DOE:WMC Extension - Comming Soon(ish)™ - will. amoung other functions, be able handle coin weights, coin values, coin exchanges, be fully compatible with the rest of the DOE Suite, and work for all supported Rulesets )
    Dulux-Oz

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  4. #1014
    Ok, so I disabled all but the DOE extensions and Simple Brown, and I'm getting the same result. This time I tried it with Rations. The only discrepancy I can see is that I made the shop have a 50% markup, which gives the item a price of 7.5 sp in the shop. But when I drag the Rations to the backpack and open up the item in the backpack, the price is listed as 5 sp (as in the PHB).
    Screen Shot 2019-11-24 at 7.28.16 AM.png

  5. #1015
    Quote Originally Posted by Gozer the Gozerian View Post
    Ok, so I disabled all but the DOE extensions and Simple Brown, and I'm getting the same result. This time I tried it with Rations. The only discrepancy I can see is that I made the shop have a 50% markup, which gives the item a price of 7.5 sp in the shop. But when I drag the Rations to the backpack and open up the item in the backpack, the price is listed as 5 sp (as in the PHB).
    Screen Shot 2019-11-24 at 7.28.16 AM.png
    I now went back in and created a Rations item without markup, and lo and behold, it works as intended! The 5 sp priced Rations dragged into the inventory and added to the already existing items there. So it appears the problem is with changing the price.
    Screen Shot 2019-11-24 at 8.28.27 AM.png

  6. #1016
    Edit: Nevermind I forgot to update the base ext.
    Last edited by H2Os; November 25th, 2019 at 00:43.

  7. #1017
    Quote Originally Posted by Gozer the Gozerian View Post
    I now went back in and created a Rations item without markup, and lo and behold, it works as intended! The 5 sp priced Rations dragged into the inventory and added to the already existing items there. So it appears the problem is with changing the price.
    Screen Shot 2019-11-24 at 8.28.27 AM.png
    I was hoping to be able to use the markup feature in my next session, as the players have traveled to the North, where everything is more expensive. Is this a bug, or am I doing something wrong?

  8. #1018
    Quote Originally Posted by Gozer the Gozerian View Post
    I was hoping to be able to use the markup feature in my next session, as the players have traveled to the North, where everything is more expensive. Is this a bug, or am I doing something wrong?
    I'm not sure at this stage - I've got to take a look and see.
    Dulux-Oz

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  9. #1019
    Hi Dulux, I use your Locations Extension to provide vendors to my players. Your latest update
    corrects the LONG decimal weight values by dropping values <= 1 unit.
    In my testing, the long values don't seem to happen when the weight is >=.5.
    Can you alter your extension to use .5 as the basis?

    I use the Encumbrance Rules and this is of interest to the campaign.

    Thank you.

  10. #1020
    Hi Everyone,

    Let me say again what I said in Post #991

    For the moment, the DOEs DO NOT WORK WITH FGU
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
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    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Read my FG Blog here.

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Ongoing Video, Ruleset & Extension Development: via PayPal (Send To: [email protected])

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