Thread: Test Release v3.0.3
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March 1st, 2014, 03:20 #21
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The mode I currently have it set to highlights the character whose turn it is clearly. When selecting a player, a grey silhouette appears around that token. When attempting to target an enemy token, it doesn't appear to do anything. Any normal automation features (attacks, CMD etc etc) don't work.
I admit, I haven't been using the system as frequently for the last couple updates and there are definitely some new changes for me.
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March 1st, 2014, 03:25 #22Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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March 1st, 2014, 03:30 #23
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Hmm. Maybe this was just a change then since I last did a game. CRTL clicking seems to target correctly. (Drawing an arrow between the PC and the indicated target)
The silhouette I was referring to was only from the GM side. If the CTRL target method is the current normal method then it seems to be working as intended.
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March 1st, 2014, 03:37 #24
Yep, CTRL+Click is the FG 3.0 method. See post #2 here for more info on targeting: https://www.fantasygrounds.com/forum...4-Release-v3-0
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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March 1st, 2014, 03:51 #25
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Awesome. Thanks!
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March 1st, 2014, 03:59 #26Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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March 1st, 2014, 09:54 #27
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- Jul 2008
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FG hangs when enabling network diagnostics. This seems to be affecting both 3.0.2 and 3.0.3, but should be looked into as it's a useful feature to have on, but not when it freezes the GM-client: https://www.fantasygrounds.com/forum...l=1#post169635
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March 1st, 2014, 17:45 #28
Supreme Deity
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Please turn off network diagnostics. It is only needed when debugging a network issue. It adds a disk operation for every network packet, which is way slower than network interactions.
Regards ,
JPG
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March 4th, 2014, 21:07 #29
Supreme Deity
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Updates
- [CoreRPG/3.5E/PFRPG/4E/5E/Numenera] Optimized graphic files
- [CoreRPG+] Converted campaign note records to use formatted text field to allow richer player notes.
- [CoreRPG+] Delete buttons require two clicks to confirm deletion.
- [CoreRPG+] If link on table is a link to another table, a roll will be made on referenced table instead of the table record being posted to chat.
- [CoreRPG+] Removed mouse double-click client option, since implementation was sporadic, many rolls did not work correctly when set to mod, and rolls can be dragged directly and thrown.
- [5E] Added ammo field and counter for ranged weapons.
- [5E] Add reactions section to NPC records and CT entries.
- [3.5E/PFRPG] Spell damage check box in spell damage rolls reversed. Fixed.
- [5E] Spell DC not calculating correctly from Group ability. Fixed.
- [DEV] formattedtextcontrol - Add text attribute support for empty tag.
- [DEV] stringcontrol - Add text attribute support for empty and static tags.
- [DEV] Formattedtext field empty tag not displaying correctly. Fixed.
- [DEV] buttoncontrol - setIcons and setStateIcons functions not updating display correctly. Fixed.
JPG
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March 5th, 2014, 01:42 #30
Archangel
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What happens in the new notes feature if you create a link to a GM-shared window, you subsequently close that window, but then you click on the hot link in your notes. Will you see the shared window again or must the GM re-share it to you?
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