Page 2 of 30 First 123412 ... Last
  1. #11
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Denver, Colorado, USA (for a bit)
    Posts
    23,930
    Quote Originally Posted by Blackfoot View Post
    I have both BODY and STUN damage represented in the Combat Tracker... I set up these damage levels for STUN damage... but I don't think I like 'Healthy' for the 'Normal' status.
    I think you should go with "Chipper".

    FG Con 15 Fantasy Grounds Online RPG Convention - Nov. 8-10, 2019
    Register at www.fg-con.com for all the latest info.

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  2. #12
    Blackfoot's Avatar
    Join Date
    Oct 2010
    Location
    New Jersey, USA
    Posts
    3,970
    Blog Entries
    4
    I was thinking maybe 'Aware', Clear' or 'Focused' but those don't seem quite right.
    Full License Operator - You must have a 'Lite' License to play in my games.
    Member and GM in the Fantasy Grounds Pathfinder Society Group.
    PFS Fantasy Grounds Forum
    FG Community Teamspeak Server: ts.fg-con.com
    Interested in Custom Character Portraits and Tokens? Contact me.

  3. #13
    Phystus's Avatar
    Join Date
    Aug 2008
    Location
    Central Indiana
    Posts
    420
    Blog Entries
    20
    What about "A-OK"? Or "Fine"?

    ~P

  4. #14
    You might try "Unharmed"

  5. #15
    Blackfoot's Avatar
    Join Date
    Oct 2010
    Location
    New Jersey, USA
    Posts
    3,970
    Blog Entries
    4
    I'm thinking maybe 'Alert'...
    Full License Operator - You must have a 'Lite' License to play in my games.
    Member and GM in the Fantasy Grounds Pathfinder Society Group.
    PFS Fantasy Grounds Forum
    FG Community Teamspeak Server: ts.fg-con.com
    Interested in Custom Character Portraits and Tokens? Contact me.

  6. #16
    Blackfoot's Avatar
    Join Date
    Oct 2010
    Location
    New Jersey, USA
    Posts
    3,970
    Blog Entries
    4
    UPDATE January 22, 2014
    Combat Tracker:
    • Turn Sequence issue resolved.
    • ABORT? toggle added on GM side. Automatically skips the character's next action.

    TO DO:
    • Effect counters are not tracking properly.
    • Damage dragged from the Chat Window does not deliver BODY Damage.
    • Modifiers 'Add' to Attack Rolls instead of the Target Number - Solution (REMOVE MODIFIERS BOX)
    • Add 'STUN ONLY' Effect option.
    • Add KILLING Damage.
    • Add more effects to handle specific Powers, Limitations, Advantages, and Disadvantages.

    I've started working on a Playtest Scenario.. I will be looking at putting together a couple of sessions soon.
    Full License Operator - You must have a 'Lite' License to play in my games.
    Member and GM in the Fantasy Grounds Pathfinder Society Group.
    PFS Fantasy Grounds Forum
    FG Community Teamspeak Server: ts.fg-con.com
    Interested in Custom Character Portraits and Tokens? Contact me.

  7. #17
    Blackfoot's Avatar
    Join Date
    Oct 2010
    Location
    New Jersey, USA
    Posts
    3,970
    Blog Entries
    4
    I added a few screenshots to posts #3 and #4
    Full License Operator - You must have a 'Lite' License to play in my games.
    Member and GM in the Fantasy Grounds Pathfinder Society Group.
    PFS Fantasy Grounds Forum
    FG Community Teamspeak Server: ts.fg-con.com
    Interested in Custom Character Portraits and Tokens? Contact me.

  8. #18
    Quote Originally Posted by Blackfoot View Post
    I added a few screenshots to posts #3 and #4
    That looks awesome ! Can't wait to try it out.

  9. #19
    Blackfoot's Avatar
    Join Date
    Oct 2010
    Location
    New Jersey, USA
    Posts
    3,970
    Blog Entries
    4
    Effect Timers have proven to be a real pain with my fluid Tracker setup.
    Hopefully I can come up with a solution that is both simple to use and accurate... I've been fighting with this since my last post.
    Full License Operator - You must have a 'Lite' License to play in my games.
    Member and GM in the Fantasy Grounds Pathfinder Society Group.
    PFS Fantasy Grounds Forum
    FG Community Teamspeak Server: ts.fg-con.com
    Interested in Custom Character Portraits and Tokens? Contact me.

  10. #20
    Some random thoughts that may or may not work :
    * Have effects only expire at beginning or end of round/segment combo.
    * If expiration linked to character, track round, segment and speed of combatant applying effect in the effect details.

    Cheers,
    JPG

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Log in

Log in