STAR TREK 2d20
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  1. #11
    Trenloe's Avatar
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    Quote Originally Posted by Blackfoot View Post
    I have both BODY and STUN damage represented in the Combat Tracker... I set up these damage levels for STUN damage... but I don't think I like 'Healthy' for the 'Normal' status.
    I think you should go with "Chipper".
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  2. #12
    Blackfoot's Avatar
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    I was thinking maybe 'Aware', Clear' or 'Focused' but those don't seem quite right.
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  3. #13
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    What about "A-OK"? Or "Fine"?

    ~P

  4. #14
    You might try "Unharmed"

  5. #15
    Blackfoot's Avatar
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    I'm thinking maybe 'Alert'...
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  6. #16
    Blackfoot's Avatar
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    UPDATE January 22, 2014
    Combat Tracker:
    • Turn Sequence issue resolved.
    • ABORT? toggle added on GM side. Automatically skips the character's next action.

    TO DO:
    • Effect counters are not tracking properly.
    • Damage dragged from the Chat Window does not deliver BODY Damage.
    • Modifiers 'Add' to Attack Rolls instead of the Target Number - Solution (REMOVE MODIFIERS BOX)
    • Add 'STUN ONLY' Effect option.
    • Add KILLING Damage.
    • Add more effects to handle specific Powers, Limitations, Advantages, and Disadvantages.

    I've started working on a Playtest Scenario.. I will be looking at putting together a couple of sessions soon.
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  7. #17
    Blackfoot's Avatar
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    I added a few screenshots to posts #3 and #4
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  8. #18
    Quote Originally Posted by Blackfoot View Post
    I added a few screenshots to posts #3 and #4
    That looks awesome ! Can't wait to try it out.

  9. #19
    Blackfoot's Avatar
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    Effect Timers have proven to be a real pain with my fluid Tracker setup.
    Hopefully I can come up with a solution that is both simple to use and accurate... I've been fighting with this since my last post.
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  10. #20
    Some random thoughts that may or may not work :
    * Have effects only expire at beginning or end of round/segment combo.
    * If expiration linked to character, track round, segment and speed of combatant applying effect in the effect details.

    Cheers,
    JPG

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