-
May 2nd, 2014, 12:49 #31
Ok friend i guess i can make a remake with a new skin (i love the new look of 2nd edition) and still use the old stuff
Thank you so muchReligion is an insult to human dignity.
With or without it you would have good people doing good things and evil people doing evil things.
But for good people to do evil things, that takes religion...
-
May 16th, 2014, 10:14 #32
- Join Date
- Sep 2011
- Location
- Istres, France
- Posts
- 14
Thank you very much for this excellent ruleset !
Sorry for my bad English !
If you are interested I've made some modifications to translate the ruleset in French for Deathwatch.
https://tuckel.free.fr/images/FG/Dea...Deathwatch.pak
Actually I have 2 questions :
- in the "Talents" (Abilities) page, in "Capacités de mode Solo" when I create a new character, 14 lines are immediately created in the list. If you delete those lines and close the character, they re-appeared and the characteristics (WS, BS, Str ...) are turning to zero.
- can someone send to me a module example for this ruleset to drag/drop the skills, abilities ... ?
Thank you very much !
-
June 7th, 2014, 16:55 #33
(post deleted - no idea why I wound up on this thread when I posted about the 3.0.4 release. Nothing to see here...)
Last edited by dr_venture; June 8th, 2014 at 01:45.
"A ship in harbor is safe, but that is not what ships are built for." - John Shedd
"Why is it every time we need to get somewhere, I get waylaid by jackassery?" - Dr. Thaddeus Venture
-- CA (Pacific time zone) --
-
June 8th, 2014, 22:20 #34
- Join Date
- Sep 2011
- Location
- Istres, France
- Posts
- 14
Hi,
I've just updated to latest version 3.0.4 and I now get an error when opening a tab (like 'Skills'...) in the charactersheet :
Code:Script Error: [string "common/scripts/list_text.lua"]:23: attempt to call field 'setVisibility' (a nil value)
Thank you in advance !
-
June 10th, 2014, 17:43 #35
- Join Date
- Jul 2008
- Posts
- 812
See 3.0.4 Release thread https://www.fantasygrounds.com/forum...l=1#post177980
Could you please look into the combat tracker issue where it doesn't allow the GM to delete NPCs in v3.0.4? Thanks a bunch!
-
June 11th, 2014, 03:00 #36
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,540
Responded in v3.0.4 thread. This ruleset was mostly converted to CoreRPG, but still overrode a few things the CoreRPG normally handles. I'm working on an update to make the integration smoother, and get rid of errors.
Should have something for people to test tomorrow.
JPG
-
June 11th, 2014, 22:19 #37
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,540
Uploaded new ruleset file to first post.
https://www.fantasygrounds.com/forum...FG-3-0-Created
Please give it a spin, and let me know if you see any errors.
A side benefit of tighter integration with CoreRPG is that double-clicking on rollable fields now works. (at least it didn't work when I initially tried on v3.0.4)
Regards,
JPG
-
June 12th, 2014, 20:19 #38
- Join Date
- Jul 2008
- Posts
- 812
Just tested creating a new campaign, dragging a test NPC to the combat tracker and deleting it. It worked flawlessly! Many thanks for the swift response!
-
June 13th, 2014, 04:59 #39
Thank you, JPG.
Developer for lots of adventures, particularly 5E, Pathfinder, Starfinder, and Pathfinder 2E
Timezone: US Eastern Time
Ultimate License Holder
-
June 17th, 2014, 15:25 #40
- Join Date
- Jun 2014
- Posts
- 6
to start with amazing rule set .....but I seem to have some problems with the items
1) no mater how I set the ID the players don't have the items identified last set had 2 identified and 2 not and the player could not identify either
2) pen , clip size , reload and ROF are not transferring from the item when dragged from the Items 2 the CHAR sheet
(it might be a formatting error with ROF)
I hope you can solve my problem as I really like what you`ve done
just a comment on what I`ve read in posts as FFG are basing DH2 on the BC DW OW if you can get one of those 3 built it shouldn't`t take more that a little tweak for the new dark heresy
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks