Thread: Unlocking/Moving the dice tower
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January 5th, 2014, 23:31 #11
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Looks like I'll have some free time this coming week - I've put it on my schedule. :-)
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January 6th, 2014, 16:57 #12
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Wow...that is very generous of you.
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January 6th, 2014, 17:13 #13Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 6th, 2014, 17:23 #14
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February 17th, 2014, 03:51 #15
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Andraax, any update on this? Looks like a very useful concept.
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February 19th, 2014, 08:04 #16
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Andraax posted a version that moves it closer to the chat window in Post #3 of this thread and another version in Post #7 that allows using a slash command.
I put together an extension which will allow the dice tower to be unlocked and moved. This will allow you to put it where ever you want. It should work for any ruleset built using the CoreRPG as a base.
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February 19th, 2014, 10:59 #17
Nice one! Added to the CoreRPG extension list: https://www.fantasygrounds.com/forum...RPG-Extensions
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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February 19th, 2014, 14:11 #18
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As far as I know, neither of the other extensions have been updated to work with 3.0 update of Pathfinder for FG. My macro-addicted gamers are stll crying their eyes out that they can't use the /command to create a shortcut.
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February 19th, 2014, 14:35 #19Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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May 17th, 2014, 18:56 #20
Just out of curiosity, is there a reason why the dice tower panel couldn't just be removed, and instead a fully movable dice tower be placed on the desktop at startup time? This would allow players to put it wherever they want.
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