Thread: CnC v3.0 testing
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April 16th, 2014, 18:49 #261
- Join Date
- Apr 2012
- Location
- Prosper, TX
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- 727
How strange, it still says Ultimate 3.0.3 on one computer, and I could swear it says Ultimate 3.0.4 on my other box.
No signature needed, please leave parcel on the porch.
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April 16th, 2014, 19:07 #262
That's common in "Test" mode. 3.0.3 is the current program version but the updates to the CoreRPG and other modules are listed in the description box as 3.0.4 which is the stability testing feature for such.
Cheers,
SFAliens.... Go fig?
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April 16th, 2014, 20:47 #263
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,566
The spells mini sheet uses the same view as Combat mode on the PC sheet. This means that spells will only be shown if they are available for casting.
I just set up a brand new character and added spells. By default, PCs are memorization spell casters (i.e. Wizard) (book symbol in upper left of character sheet). This means that no spells will be shown in Combat mode until they are "prepared" for the day. So, the mini sheet was empty at this point as expected. Then, I changed the main PC spell sheet to Preparation mode, added one preparation of each spell; then they each appeared in the spell mini tracker.
Is this what you are seeing or something else? Please provide steps with a new character.
Regards,
JPG
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April 16th, 2014, 21:15 #264
- Join Date
- Apr 2012
- Location
- Prosper, TX
- Posts
- 727
Working a charm, thanks for being so nice with your reply.
BoomerETNo signature needed, please leave parcel on the porch.
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April 22nd, 2014, 07:00 #265
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April 22nd, 2014, 17:26 #266
Yep. Working fine. Regards, SF
Aliens.... Go fig?
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