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January 2nd, 2014, 12:33 #101
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January 2nd, 2014, 17:03 #102
Older versions are there just for fail-safe cases, if the newer version does not work for you, but most times, you should use newest build/version. I might clean up old version soon since the newest ones are confirmed to be stabile.
SW Calendar is different from Calendar and Time extension I did some time ago. Calendar extension's purpose is to provide better date visualization and assign events to dates. It does not support time yet, but it is being planned to be implemented one day (bring most of the stuff from Calendar and Time extension and include automatic power point recovery etc.)
Calendar extension requires external module which will define what calendar system you want to use. Did you mean how can you use different calendar system? -- There are few provided, one is Gregorian calendar while the other is Mihtra calendar (from Cyradon settings).
If you need time tracking feature you should use Calendar and time extension instead."Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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January 2nd, 2014, 17:24 #103
Yes, I'm using the calendar module and adding relevant holidays for the Elizabethan era to the Gregorian calendar. I don't necessarily need time tracking, i just wondered if it was available. There's the ability to set the date to the current date, so I was wondering if it could be set to other days?
Previously: MurghBpurn
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January 2nd, 2014, 18:48 #104"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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January 2nd, 2014, 19:05 #105
Sorry I wasn't clear. I know how to set the date to current. I don't know how to set it to any other date.
Previously: MurghBpurn
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January 4th, 2014, 13:16 #106"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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January 4th, 2014, 13:29 #107
EDIT: Content removed since major compatibility issues were removed
Last edited by Ikael; January 8th, 2014 at 21:41.
"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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January 4th, 2014, 14:38 #108
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January 6th, 2014, 14:57 #109
Enhanced Combat Tracker update for Fantasy Grounds v3.0
Good news, Enhanced Combat Tracker's FG v3.0 issues were minor, but deadly, and they are now fixed:
SW Enhanced Combat Tracker_v1.3_build1.ext
SW Enhanced Combat Tracker Adapter for DeadlandsReloaded_v1.3_build1.ext
The only important thing to do before continuing this project (within two months) is to make targeting compatible with FG 3.0."Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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January 6th, 2014, 15:03 #110
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Awesome! Thanks Aki
What about the library? I miss that tool already.Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
Find me on G+ to get in on one-shots, check out my YouTube and Twitch channel and follow me on Twitter @Mask_of_Winter
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