STAR TREK 2d20 02
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  1. #11
    Can character classes, ancestries (I know they're officially referred to as "races", but I like the newer term much better) be transferred between the 3.5 and PF1 modules? Since I have access to both, I wonder if the content is comp;atible enough to use.
    FGU Ultimate -- All Players Welcome
    "Without Love, I'd have no anger. I wouldn't believe in righteousness." -- Bernie Taupin

  2. #12
    Quote Originally Posted by Michael Hopcroft View Post
    Can character classes, ancestries (I know they're officially referred to as "races", but I like the newer term much better) be transferred between the 3.5 and PF1 modules? Since I have access to both, I wonder if the content is comp;atible enough to use.
    Yup, they are compatible You can use 3.5E modules in PF1 campaigns and vice versa

  3. #13
    Thank you! Nowe that I've upgraded at last, I feel I need to start over. Tutorial, here I come.
    FGU Ultimate -- All Players Welcome
    "Without Love, I'd have no anger. I wouldn't believe in righteousness." -- Bernie Taupin

  4. #14
    Hehe, have fun

  5. #15
    Morenu's Avatar
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    I am not sure where to put this (and if is even worth putting in as a "bug") but any time you do a d1 or #d1 request (say DMG: 2d1) it throws an error. I know I know its DMG:2 but there was something to do with HD and an NPC my DM wanted to do involving 75d1 (not totally sure what) so I played around and places where die rolls work, d1 does not. doubt it is worth anyone's time but my sense of consistency forces me to write this.
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