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April 17th, 2013, 23:01 #1
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Multiple damage resistance not working
v35e
If a monster has DR 5/bludgeoning and magic I'm seeing DR getting bypassed if the players weapon is type slashing,magic.
Is the syntax wrong or is this a bug?Graphil
There are two secrets to life: 1) Don't tell everything you know...
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April 17th, 2013, 23:24 #2
I'm not seeing this at all. Here's an example, I added "DR5:bludgeoning and magic" to the Giant Ant, and the weapon has a damage type of slashing,magic - you can see the DR works:
If I change the damage type to bludgeoning,magic it completely bypasses the DR. So, this appears to be working.
What syntax for the DR effect and damage type are you using? What effects do you see in the combat tracker - perhaps there is an efects parse issue when the creature is added to the combat tracker?
EDIT: I added the DR effect to the Giant Ant by adding "DR/5 bludgeoning and magic" to the SQ section of the creature before adding to the combat tracker.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 17th, 2013, 23:45 #3
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Monster is DR 5/bludgeoning and magic under SQ.
Weapon is longbow with dmg type piercing, magic,cold.Graphil
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April 18th, 2013, 00:01 #4Originally Posted by graphilPrivate Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 18th, 2013, 00:01 #5
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Update. If I dump the ,cold the DR works as expected so it looks like that is causing the issue.
Graphil
There are two secrets to life: 1) Don't tell everything you know...
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April 18th, 2013, 00:07 #6Originally Posted by graphil
"The creature takes normal damage from energy attacks (even nonmagical ones)"Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 18th, 2013, 22:11 #7
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I'm sure that is more in relation to a fireball spell or the like and not really meant to be to allow weapons to bypass all DR if a flame effect or similar is put on it.
The 1d6 extra element damage would get through but not the physical damage which would still be resisted.Graphil
There are two secrets to life: 1) Don't tell everything you know...
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April 18th, 2013, 22:28 #8Originally Posted by graphil
If only a portion of the weapons damage is energy then don't list the energy type in the weapon's damage type, but add it as an effect: DMG:1d6 coldPrivate Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 20th, 2013, 05:44 #9
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April 20th, 2013, 06:15 #10Originally Posted by spacce1889"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
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