Thread: The Accursed halls
-
March 11th, 2013, 22:32 #1
The Accursed halls
The Accursed Halls -Level one of Thornkeep
https://www.fantasygrounds.com/calendar/?id=1001
Pathfinder adventure adapted for society play worth 3xp and 4 prestige
Some times society members get to do some free lance work, what could possibly go wrong!
Long ago, the evil Nhur Athemon-a powerful wizard and
devotee of the demon lord Abraxas-fled Azlant with
his household and slaves, making the distant Echo Wood
his home in exile. He raised a tower atop the very hill where
Thornkeep now stands. Ever fearful of discovery by his enemies
in Azlant, the wizard-lord raised webs of illusion and magical
wards to conceal his presence. Ultimately, however, Athemon's
efforts were to no avail-in time, his enemies succeeded in
divining his location. Azlanti wizards and soldiers broke into the
hidden stronghold and destroyed Athemon and his followers,
leaving little trace of the outcast's stronghold aboveground.
However, the soldiers missed the workrooms and conjuring
chambers under his palace.
Over thousands of years, Nhur Athemon's wards slowly
failed, but enough magic remained to make the hidden vaults
a place of darkness and horror. The humans of the nearby
lands avoided Brokenhelm Hill, but the goblins ofZog delved
eagerly, seeking the power they sensed sleeping here. Goblin
miners cut tunnels to reach parts of the complex buried
during the long-ago destruction of Nhur Athemon's palace,
and goblin adepts eagerly experimented with the magical
properties of the halls, often causing their own demise.
Over the last few centuries, adventurers explored the
Accursed Halls numerous times. Old treasures stolen by the
goblins ofZog and one or two ancient prizes from the days of
Nhur Athemon still wait to be found in the Halls Under the
Hill, but few suspect the truth of the place: Nhur Athemon's
ancient spell-wards are living things with a dark, tangible
awareness, and they still protect the place. The halls routinely
conjure dangerous monsters or animate the remains of those
who perish in this place, and traps dismantled centuries ago
slowly reset themselves. Indeed, the Halls even hunger for
treasures taken away years ago, and find ways to draw them
back by influencing the minds of those who live nearby.
These halls are truly accursed, and few dare their depths and
return unmarked.
March 22 8pm GMT first session of three to 4 hours second session Tuesday the following week but I can be flexible on the second session date
Levels 1-2 only
Server address/alias young monk cowardly ninja
if you are interested in playing please state your availability or preference for thedate of the second sessionLast edited by hawkwind; March 12th, 2013 at 10:01.
Ultimate licence
GMT Time zone-UK
brawny hook bold thug
https://discord.gg/9MHgEqV
ON DMS Guild https://www.dmsguild.com/product/2246...&filters=45680
https://www.dmsguild.com/product/2205...&filters=45680
-
March 12th, 2013, 00:02 #2
Would you usually be running about 8 pm GMT on Tuesdays? If so I should be able to make it to them.
Any ideas on what people will play? I have several lvl 1 and lvl 2 characters that I would put into these on regular basis.
Though I gotta point out, its only for Character level 1 or 2, not 3.Last edited by Mgrancey; March 12th, 2013 at 00:06.
Location: Central Pa (East -5)
Ultimate License Holder
Current Campaign: Necessary Evil
Current Project: Dawn of Daikaiju: Converting, Deadlands: Reloaded The last Sons - Quality Assurance Checking
Discord: Mgrancey#4994
"Mad Science" means never stopping to ask "what's the worst thing that could happen?" -- Maxim 14 of The Seventy Maxims of Maximally Effective Mercenaries
Adventure: Keep Living Life Like There's No Tomorrow and You'll Eventually Be Right,
-
March 12th, 2013, 00:29 #3
thanks for the correction, as to what to play well it's a low level combat focused dungeon crawl, in am happy to run the second season on Tuesday if every one can make it but in am as I said flexible about the date of the second game.
Ultimate licence
GMT Time zone-UK
brawny hook bold thug
https://discord.gg/9MHgEqV
ON DMS Guild https://www.dmsguild.com/product/2246...&filters=45680
https://www.dmsguild.com/product/2205...&filters=45680
-
March 12th, 2013, 19:39 #4
Is there a chance of switching the second session from Tuesday to Wednesday or another day? Can't make next Tuesday and don't want to take a space from somebody that can do both.
Really enjoying The Pathfinder Society right now and maybe one day I'll have a regular time for a longer campaign. And also with a better internet conenction I'll be running again.
I'm available to game GMT+0:
Tuesday: 6PM-12AM Wednesday:9AM-5PM
Thursday:9AM-11PM Friday:6PM-2AM
Saturday:9AM-5PM
-
March 12th, 2013, 23:19 #5
what are the preferences of the other three people who have signed? I am happy to run on either tuesday or wednesday
Ultimate licence
GMT Time zone-UK
brawny hook bold thug
https://discord.gg/9MHgEqV
ON DMS Guild https://www.dmsguild.com/product/2246...&filters=45680
https://www.dmsguild.com/product/2205...&filters=45680
-
March 13th, 2013, 08:20 #6
Either is good with me, as long as we start at 8pm or later. I usually don't get home from work before 7:30
-
March 13th, 2013, 16:57 #7
I certainly would be interested, especially as it is at a good time for me.
Tuesday or Wednesday makes no difference.
Can bring a Level 2 Pal or Level 1 Tengu (either as Monk or Cleric of Besmara).
Swiss
-
March 13th, 2013, 19:55 #8
Ok I'll submit my character I'm sure it'll work out and I know for sure I can make Friday.
I'll be using Towoen, level 2 rogue files submitted below.Really enjoying The Pathfinder Society right now and maybe one day I'll have a regular time for a longer campaign. And also with a better internet conenction I'll be running again.
I'm available to game GMT+0:
Tuesday: 6PM-12AM Wednesday:9AM-5PM
Thursday:9AM-11PM Friday:6PM-2AM
Saturday:9AM-5PM
-
March 13th, 2013, 20:13 #9
Hmm if Swiss has a level 2 Paladin he can bring to the table I might wait and create a new character to fill whatever gap we have, rather than play my level 1 Paladin.
-
March 13th, 2013, 22:03 #10
there is a chance that we will finish the adventure on Friday night, we should be able to do the majority of the first level so if an player only makes the Friday session they should pick up at least two xp. I will go with what suits the majority of players as to when the next season is held.
I should have the first three levels prepped by next week so on the second session players may have the option of leveling and starting the second levelUltimate licence
GMT Time zone-UK
brawny hook bold thug
https://discord.gg/9MHgEqV
ON DMS Guild https://www.dmsguild.com/product/2246...&filters=45680
https://www.dmsguild.com/product/2205...&filters=45680
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks