Thread: Trait die result
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February 26th, 2013, 14:47 #1
Trait die result
Perhaps I missed this in the options, but is there a way to have the game display both the trait die and the wild die results?
The reason I ask is that the Innocent Bystander rules state that a miss using full auto or shotgun attacks can hit a bystander on a 1 or 2 on the trait die, but if the wild die replaces the trait die we only see the result if it is a 1.
You would think that this would never come up but... you don't know my players. (also some baddies don't care about their henchmen )
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February 26th, 2013, 19:42 #2
If I recall correct something was implemented already to take count that some trait rolls would have natural range of 1-2 instead of 1. This implementation could be used to make the system state that ok your wild die replaces your trait roll, but it was natural 2! Beyond that I have no idea how to actually use it :P Thanks for bringing this up, I might go and check how this works
"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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February 27th, 2013, 03:19 #3
I added this into the Deadlands: Reloaded extension (where it can come up in more ways), but admittedly it would be handy to have back on the core ruleset. I'll see if I can get it in for v3.4
Former SW ruleset / Deadlands extension author. Now I just wanna play a few games. And maybe hack. A little.
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February 27th, 2013, 13:48 #4
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