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Thread: Project: Par5e

  1. #101
    morgurth's Avatar
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    Is there a CLI switch or could one be added to allow PAR5E to run without launching the GUI? Sometimes, I don't have the option to export a display back from where I am running the program.

  2. #102
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    Quote Originally Posted by morgurth
    Is there a CLI switch or could one be added to allow PAR5E to run without launching the GUI? Sometimes, I don't have the option to export a display back from where I am running the program.
    PAR5E started out life as a CLI tool and was updated to work with a GUI to deal with complex configuration. I can add in a switch to allow this to run on headless systems in a future release.
    FG Project Development
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    * All fluid by nature and therefore subject to change.

  3. #103
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    Thanks in advance for adding that switch.

    I have categoy/sub-category working great now for weapons/armor/equipment. I was thinking of adding in some stuff to allow for "benefits", "drawbacks" and an italics frame for "flavor text".
    Last edited by morgurth; April 1st, 2013 at 20:01.

  4. #104
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    New playtest material has been released. No new rules content that I could see but I note new additional adventure material including Mines of Madness.
    FG Project Development
    Next Project(s)*: Starfinder v1.2 Starship Combat

    Current Project:
    Starfinder v1.1 - Character Starships
    Completed Projects: Starfinder Ruleset v1.0, Starfinder Core Rulebook, Alien Archive, Paizo Pathfinder Official Theme, D&D 5E data updates
    * All fluid by nature and therefore subject to change.

  5. #105

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    I'm eager to get my hands on a working copy of the PF version (if applicable?) of this bad boy. Is there a testable product yet for PF?

    Thanks for all the hard work on this Doc!

  6. #106
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    I had it working with weapons, but then I sort of lost 2 weeks of work. I'm working on it again.

    In the meantime, I wrote a scraper that pulls all the Simple, Martial, Exotic weapons off of d20pfsrd's site and writes it out in a text file for ingestion by PAR5E.

    It's rough, but here is the python script to pull down the weapons. I need to add the ability to write the "Weapons Data" now.

    https://github.com/morgurth/pyScraper-Pathfinder
    Last edited by morgurth; April 24th, 2013 at 20:09.

  7. #107
    Was a ruleset to use along with this parser ever released?
    -Bumamgar

  8. #108

  9. #109
    WoTC doesn't have to approve a ruleset, just as they didn't approve the 4e ruleset.

    I'm fully aware that I'd have to parse the playtest documents myself to create a module with actual content (spells, monsters etc), but the ruleset to interpret that module was under development according to DrZeuss' posts in March. Just wondering if it was ever made available.
    -Bumamgar

  10. #110
    I believe this project is based off the 5e SRDs that Wizards is distributing to select people and companies, The SRDs for 5e are still in flux so I believe Dr. Z is basing his input and parsing from those documents.
    Aliens.... Go fig?

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