Back our Kickstarter Campaign going on Now
Page 25 of 25 First ... 15232425

Thread: Effects library

  1. #241
    Hello!

    In the most current game I played a 3.5 Cleric with access tio Divine Power. However, me and my DM were not able how to apply the BAB replacement of this spell through effects.
    Does any of you know a way, maybe?

  2. #242
    Kelrugem's Avatar
    Join Date
    Sep 2018
    Location
    Geneva, Switzerland
    Posts
    274
    Quote Originally Posted by xBzGrumpyCat View Post
    Hello!

    In the most current game I played a 3.5 Cleric with access tio Divine Power. However, me and my DM were not able how to apply the BAB replacement of this spell through effects.
    Does any of you know a way, maybe?
    I am his DM and I just found it out on my own If one is also interested into it:

    In 3.5e Divine power puts the Cleric BAB to a BAB equal to the Fighter BAB of the same level. GrumpyCat plays a special cleric (cloistered cleric) and their progression is poor, i.e. BAB = 0.5 * level.

    So the effect would be:

    ATK: [-HLVL]; ATK: [LVL]

    ([-HLVL] is rounded down, so that works and that effect has to be used from the PC action tab of course such that correct numbers appear and not just the phrase [LVL] etc.)

    There is sadly no way to do this for the middle progression (at least not possible to do it for every level), i.e. for a progression of 0.75 * level (since one can only multiply the PC specific tags with 0.5 or with some natural numbers, but one would need something like [0.25LVL] and so on). So for that case manual manipulation is needed

    But maybe someone can also need this effect in some cases

    Best, Kelrugem
    Last edited by Kelrugem; April 5th, 2019 at 00:53.

  3. #243
    Kelrugem's Avatar
    Join Date
    Sep 2018
    Location
    Geneva, Switzerland
    Posts
    274
    Quote Originally Posted by Kelrugem View Post
    I am his DM and I just found it out on my own If one is also interested into it:

    In 3.5e Divine power puts the Cleric BAB to a BAB equal to the Fighter BAB of the same level. GrumpyCat plays a special cleric (cloistered cleric) and their progression is poor, i.e. BAB = 0.5 * level.

    So the effect would be:

    ATK: [-HLVL]; ATK: [LVL]

    ([-HLVL] is rounded down, so that works and that effect has to be used from the PC action tab of course such that correct numbers appear and not just the phrase [LVL] etc.)

    There is sadly no way to do this for the middle progression (at least not possible to do it for every level), i.e. for a progression of 0.75 * level (since one can only multiply the PC specific tags with 0.5 or with some natural numbers, but one would need something like [0.25LVL] and so on). So for that case manual manipulation is needed

    But maybe someone can also need this effect in some cases

    Best, Kelrugem
    Just if someone needs that, too: There is a way to code Divine Grace completely.

    ATK: [-BAB]; ATK: [LVL]

    (applied from the action tab of course)

    It is not on the wiki but there is also the PC specific tag/note about the base attack which one gets by [BAB]. I saw this in the code that this possibility also exists, the wiki page is just not complete

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (1 members and 1 guests)

  1. Bambusbar

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Log in

Log in