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  1. #1

    A system for children

    My daughter is interested in tabletop gaming and has been talking about it to our neighbors. They are 6 to 9 years of age and while I got my brothers into D&D that early I'm not sure my daughter and her friends will enjoy 3.5 and it's mechanics as much.

    Any one have any ideas for a good system? I was thinking maybe basic D&D from the late 70s.

  2. #2
    JohnD's Avatar
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    Basic D&D would probably be the easiest for first exposure.

    If you're looking at FG, Castles & Crusades is very similar to AD&D.
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  3. #3
    Quote Originally Posted by Niven81
    My daughter is interested in tabletop gaming and has been talking about it to our neighbors. They are 6 to 9 years of age and while I got my brothers into D&D that early I'm not sure my daughter and her friends will enjoy 3.5 and it's mechanics as much.

    Any one have any ideas for a good system? I was thinking maybe basic D&D from the late 70s.

    mmm 6-9 is young.Would thought 70s AD&D woulda been harder that 3.5 or Pathfinder. I remeber alot about THACO and stuff



    Pathfinder do a beginners box set

    However for small children I suspect this might be better, but the ruleset isnt on here

    In the world of Mouse Guard, mice struggle to live safely and prosper amongst harsh conditions and a host of predators. Thus the Mouse Guard was formed: more than just soldiers, they are guides for common mice looking to journey without confrontation from one village to another. They see to their duty with fearless dedication so that they may not simply exist, but truly live.

    MOUSEGUARD! HOORAH!

    looks ok for kids
    Last edited by Willot; September 23rd, 2012 at 01:52.

  4. #4
    You can use the Beginner's Rules easily with the PFRPG ruleset in Fantasy Grounds. You simply ignore Combat Maneuvers, some skills, and anything else that's different. There's full details on the differences on Paizo's website.
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  5. #5
    Basic system. Same as the Swords & Wizardry system. Basically attributes and a save and everything else is winging it on the dm's part.

    Quote Originally Posted by Willot
    mmm 6-9 is young.Would thought 70s AD&D woulda been harder that 3.5 or Pathfinder. I remeber alot about THACO and stuff



    Pathfinder do a beginners box set

    However for small children I suspect this might be better, but the ruleset isnt on here

    In the world of Mouse Guard, mice struggle to live safely and prosper amongst harsh conditions and a host of predators. Thus the Mouse Guard was formed: more than just soldiers, they are guides for common mice looking to journey without confrontation from one village to another. They see to their duty with fearless dedication so that they may not simply exist, but truly live.

    MOUSEGUARD! HOORAH!

    looks ok for kids

  6. #6
    As far as kids go something like Faery's Tale would be great. I know I run a campaign with my 9 year old and she enjoys it. Easy to understand and can be found at RPGNow. (I believe the game Mermaids uses a very similar system but I have not seen that one.)

  7. #7
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    I've run Mouse Guard and Dragon Warriors for my two (9 & 6). The system in Mouse Guard was a little difficult for them, but they got it and love the setting. Castles and Crusades would be a good D&D replacement. It's pretty much basic D&D with the 3e combat system. Best of both worlds.
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  8. #8
    Numenera - a roleplaying game by Monte Cook - is looking like it could be a system just about anyone could pick up. An experience that definitely would change depending on the age-group/experience/backgrounds of all players involved.

  9. #9
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    You may also want to check out the new (free) FGII Advanced Fighting Fantasy ruleset from Cubicle7 and Arion Games, its a new incarnation of the old AFF game.

    I remember playing this when I was quite young, basic rules are simple enough but the games can be expanded with greater depth.
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  10. #10
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    Was running a GURPS Lite game for my 8 and 13 year olds earlier in the summer. Loosely based in Kung Fu Panda and we kept the rules to a minimum so it had more of a cartoonish feel than an RPG might normally be.
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