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  1. #21
    Trenloe's Avatar
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    Quote Originally Posted by MountainPeak11
    Ah see this is the thing: the folder isn't actually there. But it's all cool - I've sorted out what it is. It might be because it's a brand new version, or it's a bit different for 64-bit users, but you have the "Roaming" folder through Start>All Programs>Fantasy Grounds II for all the modules, portraits and so on, but when actually adding rulesets you need to go to it through your C:/ Drive and copy and paste it in there with all the other .pak's.

    But thanks for the help anyway. You're all awesome.
    The rulesets folder was not in your <FG App Data Directory> because it is a new installation and it hasn't been created. You're better off creating this rulesets folder there and copying the AFF2E.PAK into that folder and remove it from the Program Files folder. It'll work either way, but it is just better to keep custom rulesets outside of the main application directory - just in case a future update/upgrade removes them. If you download other custom rulesets, some might bit be .PAK but a complete file structure within a folder - these will have to be put in the <FG App Data Directory>\rulesets directory anyway, so it's good to put all downloaded rulesets there.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  2. #22
    I have now released an updated version of the ruleset which make it compatible with Fantasy Grounds v3.0. You can download the new ruleset from here:

    https://www.theforbiddentome.com/fan...antasy-v2.html

  3. #23
    Updated in the Library link as well.
    JPG

  4. #24
    hawkwind's Avatar
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    Just got the bundle of holding for this game so i was keen to see the fantasy grounds ruleset but the download is broken

  5. #25
    Trenloe's Avatar
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    Seems that the owner, Arion games, has taken that link down. There's an old thread (with a dead link too) in their forums, that might be worth asking on (or starting a new one there): https://www.arion-games.com/bb/viewt...+grounds#p3794

    Or a quick Internet search found this: https://sourceforge.net/projects/aff2e/ Not CoreRPG based, but seems functional.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  6. #26
    hawkwind's Avatar
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    Your Google fu is greater than mine, I have contacted the owner of arion games and he says he is going to restore the link

  7. #27
    hawkwind's Avatar
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    No library Module on Github

  8. #28
    Unfortunately that file didn't seem to transfer when i changed web hosts on my own site. However, the PAK and MOD files are available here still:

    https://www.fantasygrounds.com/library/AFF2E.xcp

  9. #29

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    Quote Originally Posted by Arion View Post
    Unfortunately that file didn't seem to transfer when i changed web hosts on my own site. However, the PAK and MOD files are available here still:

    https://www.fantasygrounds.com/library/AFF2E.xcp
    That one is out of date; the SourceForge link has version 1.1.

  10. #30
    hawkwind's Avatar
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    Thanks everyone and I see there is still a week to go on the bundle of holding which gets you everything published for this great little game
    Last edited by hawkwind; April 11th, 2017 at 15:18.

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